Frostfang/Frost Queen's Need Buffs
Right now, just like in preseason 4,
,
, and
are too strong in comparison to their offensive counterparts,
,
, and
.
I don't think
is necessarily overpowered. As a support main, I actually love the fact I can pick this up on
or
and not be starved for gold.
However, there are two issues.
and
regen more health than
and
can do in dmg, even if you are using every proc. Not only that, but they produce more gold too.
This should not be the case.
regens 5 health per minion killed, 6 minions per wave, 1 wave every 30 seconds, 5 x 6 = 30 health gained per 30 (roughly).
gives you 10 extra dmg 3 times per 30 seconds, 10 x 3 = 30 extra dmg per 30 (granted you use every stack when it's up).
I think that the T1 items are actually fine. But the problem lies with
and
.
, with its recent buffs, regens 10 health per minion killed, 10 x 6 = 60 health gained per 30.
, gives you 15 extra dmg 3 times per 30 seconds, 15 x 3 = 45 extra dmg per 30.
Even if you are using
EVERY time the passive is up (and realistically this never happens), a support standing there playing passively with
will outheal the dmg you're doing with your item. Meanwhile you have no health regen yourself.
These changes would help, without pushing
over the edge.
Have it do 20 extra damage instead of 15, so it can do 60 extra dmg per 30 maximally, which would match
. This is how
and
are, and most people agree these are balanced. This buff would apply to
as well.
Have the tribute passive for
and
give 15 extra gold per hit from 10. While this seems like a major buff, there is not much reason to upgrade
because it's not as easy to get the procs after laning phase.
Finally, give
active down to 40 seconds, like
.
. But as it stands, the item does not reward the AP support as much as the utility support or melee tank support are rewarded for their perspective items.
. The only time the extra gold you get from
and