Can you lower damage please?
I've never felt like this game was more brain dead.
I've never felt like this game was more brain dead.
Sometimes I forget that it didn't used to be this braindead...
Back then, it was only the player-base.
Good times.
Yes please, I need this game to go back to be amazing again.
I miss my favorite game.
They are not caring about this major issue, sadly.
Please! As a support I hate these short fights. It's all about who can blow their high damage long cooldowns and turn it into a 5v4 or 5v3 rather than having some reasonable back and forth where individual players can have a little more agency. By the same token we don't want fights last forever and games to stall out and never end.
IMO increase everyone's max HP by ~30%, but reduce heals, shields, regen, somewhat to offset things slightly so sustain doesn't get too out of control. More cushion, less sustain.
So you want longer games? Close games can still go up to 40 minutes... and you want LONGER games?
Am I honestly the only person in existence who would enjoy this? Because it's starting to feel that way.
dota matches take way longer than league ones. go try dota
dota matches take way longer than league ones. go try dota
And the heroes do absurd amounts more damage, go figure!
To squishies and tanks actually can tank damage in dota assuming they dont fall an item behind which is much harder than building damage. In League you have to be 1.5 items ahead of a damage dealer for your defensive items to work to a satisfying degree and only on the relevant damage type and then only if they have no penetration items. which requires you to stomp your lane and your ally to stomp theirs. which again is harder to do building tank than damage.
Not a fan. Cc feels like it last 20x as long, towers shoot paper, and I don't like turn rate.
The average game length is less than 35 min, what are you talking about? Your 1 out of 100 games should be use as parameter?
Games are too short and snowballs too fast, yes we want longer games.
I understand that sometimes the game can feel overridden with damage, but I'd rather not go through the season 5 tank meta where damage was non existent unless you were an adc again. It's not fun and is probably more "brain dead" than you currently claim the game is.
Incorrect. The reason tanks are favored in team fights is to ensure longevity and windows for actual outplay, think of the tactics, make decisions and execute them, without this game becomes more about coin flipping and who blinks first than anything else.
Blitzing quick on muscle memory has no depth. It's grinded practice. And essentially dumbing down of the game's complexity.
Incorrect. The reason tanks are favored in team fights is to ensure longevity and windows for actual outplay, think of the tactics, make decisions and execute them, without this game becomes more about coin flipping and who blinks first than anything else.
Blitzing quick on muscle memory has no depth. It's grinded practice. And essentially dumbing down of the game's complexity.
^^^This right here.
What damage do you want changed? Assassins should still be able to 1 combo you to death, because that's kinda their job. ADCs has faaaar too much damage for being so safe, however.
Can
we
not
suggest
changes
without
thinking
about
how
it
would
affect
the
game
?
Make this change and heals and shields will become overpowered.
Can
we
not
suggest
changes
without
thinking
about
how
it
would
affect
the
game
?
Make this change and heals and shields will become overpowered.
Don't pretend to be dumber than you are. Everyone, including Riot, knows that if you lower damage, you have to lower heals and shield too. This is not something worth stating.
Actually you do not need to lower heals and shields as heals and shields are lower than they were when damage was lower in the first place. The only reason Heals and Shields were a problem was because of who they were on not the healing itself. Champions who have 1300+ dps because of their supposed squishyness but it doesnt account for when they get shields healed more damage through attack speed Damage reduction and that they the majority of them have an excape and the rest have strong slows and roots that while not ideal for stopping ranged damage negates melee damage for the same amount of time or more as a stun and even when for ranged champions prevents running away from their damage.
So, what's your argument?
None, the Boards are truly amazing xd.
It's hella fun how this crypost has 0 arguments ---> 23 upvotes and front page. And your coment asking for reasons is the most downvoted in the post.
Wrong. He's looking for an argument, there's a difference. Not all of us are here to indulge someone's petty need to argue.
Ah, you're a troll account
You didn't give any kind of argument or even explanation for your reasoning.
It's a discussion forum, so obviously I'm going to ask you to discuss.
You didn't give any kind of argument or even explanation for your reasoning.
It's a discussion forum, so obviously I'm going to ask you to discuss.
I don't talk to people who are looking for an argument. Sorry.
Welcome to a discussion forum where you should, as the name states, discuss.
I called you out for having no discussion nor room to discuss. You openly accused me of wanting an argument. Once again, I am forced to ask, do you have anything to back that up? Or do you think everyone who disagrees with your poor line of thinking as negative?
Welcome to a discussion forum where you should, as the name states, discuss.
I called you out for having no discussion nor room to discuss. You openly accused me of wanting an argument. Once again, I am forced to ask, do you have anything to back that up? Or do you think everyone who disagrees with your poor line of thinking as negative?
Sorry, you said argue, specifically. Don't try and change things just so it sounds nicer on your end. People like you who look for arguments aren't doing it because they want a discussion. It's to satisfy your addiction to arguing. I didn't come here to enable you.
Yes, because every discussion post that tries to prove a point is an argument.
Welcome to persuasive writing 101!
Yes, because every discussion post that tries to prove a point is an argument.
Welcome to persuasive writing 101!
Nice try. You specifically asked for an argument, it was the first thing you said. The problem is entirely yours.
I am not the person who made a thread with no content.
I am not the person who made a thread with no content.
No, you're the person looking to fight on the internet. I don't feel the need to add "content" when there have been plenty of threads that have been made by others who already go into the details and specifics. Your laziness and/or inability to find them or your inability to not ignore them isn't my problem, despite how hard you try and make it my problem.
Now you're making a circular argument. You say that I'm looking for a fight, then I say I'm not looking for one, then you say I wanted an argument, then I say that I wanted your post to present an argument to prove your statement, then you tell me I'm looking to argue with you, then I say that making a post titled, "Can you lower damage please?" should try to be persuasive (aka, present an argument) to why damage should be lowered, and then you say I'm trying to fight with you.
Then we come right back here where I make this comment about how you keep dodging my question of what is thread's content supposed to be? So, please stop running and answer, "What is the content of your thread?" because I don't see any, so I don't see a reason to why "damage should be lowered."
Now you're making a circular argument. You say that I'm looking for a fight, then I say I'm not looking for one, then you say I wanted an argument, then I say that I wanted your post to present an argument to prove your statement, then you tell me I'm looking to argue with you, then I say that making a post titled, "Can you lower damage please?" should try to be persuasive (aka, present an argument) to why damage should be lowered, and then you say I'm trying to fight with you.
Then we come right back here where I make this comment about how you keep dodging my question of what is thread's content supposed to be? So, please stop running and answer, "What is the content of your thread?" because I don't see any, so I don't see a reason to why "damage should be lowered."
You might want to look up what the difference between argument and discussion is, because according to you, they're the same thing. And I'll repeat myself again, since you casually ignored it before. I have no reason to give a detailed explanation when others before me have done it. Your laziness and/or inability to find them or inability to acknowledge your existence are not my problem.
Then we come right back here where I make this comment about how you keep dodging my question of what is thread's content supposed to be? So, please stop running and answer, "What is the content of your thread?" because I don't see any, so I don't see a reason to why "damage should be lowered."
I prefer you answer rather than make me repeat.
I have no reason to give a detailed explanation when others before me have done it. Your laziness and/or inability to find them or inability to acknowledge your existence are not my problem.
I have no warrant for giving you explanation nor do I have damn clue what you're talking about.
No one is asking you to repeat yourself. You are refusing the question.
"What is the content of your thread?" because I don't see any, so I don't see a reason to why "damage should be lowered."
No one is asking you to repeat yourself. You are refusing the question.
"What is the content of your thread?" because I don't see any, so I don't see a reason to why "damage should be lowered."
Correct, I am refusing the question (thank christ you finally figured that out). I've told you why already. Since you apparently are ignoring the why part, I have to repeat myself to you. Get it?
So you admit your thread has no substance, and therefore has no place for real discussion?
That means I win.
So you admit your thread has no substance, and therefore has no place for real discussion?
That means I win.
It's up to you to inform yourself. I shouldn't have to repeat what others have said already. Your "I win" claim is equivalent to that of a child. I wasn't trying to "win" anything or compete against you at anything. I want the game to be good again. I don't care about you "winning" the same way Trump "wins" and frankly neither does anyone else. People like you who place your own ego over the state of the game are a problem since you infest these forums like cockroaches.
Damage isn't too high (overall), no matter how many times a board's thread complains about it.
You have options in every class that include:

You can also pick defensive / sustain runes as well.
literally none of that matters when the damage is so high that anyone not building full tank gets popped within a second and anyone who is building tank still gets melted like butter
How boring will a game be if no one dies
its boring right now where everyone dies in a second
We go from 1 extrem to the other either no one dies and we have 80 minute games or we have to care about snowballing and games end between 20 and 30 minutes
longer games were by far better because you could actually play the game, 1 mistake now is grey screen simulator
See the curent state of the game makes you play way more safe an punishes mistakes wich feels way better
no it doesnt it just creates a pubstomping mentality that you always need to go in and do something or else the game is over 5 mins in, if it was supposed to make things safer junglers wouldnt be so prominent because people are trying to make plays and when a single, mind you a SINGLE mistake happens it just snowballs downhill and comepletely turns into a pubstomp. no the current state of the game is just complete and utter bullshit mess-fest
Sure i will come back to you when every game is 60 mintes and no one dies ever and adcs get even stronger
having them last longer jsut means that people are allowed to play the game and strategize, not just get 1 shot after a single mistake that allowed the enemy or allied team snowball to a boring victory or defeat