Jhin is completely noninteractive, why haven't we fixed this yet?

LatetotheRace··1 votes·818 views

He literally hits you once for 800-1200 damage late game (despite armor, cus reasons) and then sprints away like -favorite Olympic sprinter. It's painful to deal with, and unless you have an ungodly amount of burst you cannot kill him. So uh, hows about we add some counterplay to this?

cough cough fix hail of blades cough cough

OR we could change his mms passive to have a cd say 2.5 seconds that way he could get 2 bursts of speed instead of 4 over a fight?....

5 Comments

Beatrice falls3 votes

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LatetotheRace1 votes

I still don't know who thought this item was a good idea

SUCC Ghast2 votes

The problem is they can't nerf Jhin, because then 100% of the adcs will be absolutely fucking useless to pick.

LatetotheRace1 votes

Sounds like a copout... But until the nerf the burst on assassins they can't reduce the dps on mages so bottom can't sustain late game marksmen... ugh too many difficult steps.

Hayaishi1 votes

Jhin is as interactive as everyone in this game is. Bullshit like Nocturne is still viable then so is Jhin.

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