Singed, Shaken not stirred.
Personally I would love if they reworked singed.
Passive- Every time he cast a skill his poison trail is active for 3 seconds, stacking up to 8 seconds of being active. Will increase mr+armor by 10/20/30/40 (Lvls 1/5/10/15) and generate shielding for singed if he walks in it. The shielding cap is 10% of maximum mana generating by 1% of max mana per second duration of shield is 3 seconds refreshing everytime shielding is reapplied.
Q- Toss your poison trail in a certain area, 4 second CD, 700 range/150 radius. 25/30/35/40/45 mana, doesn't interrupt movement deals bonus damage, and if singed walks in that area shield generation is doubled. Mana will slightly increase radius
W- Same, however if you fling a target who has the adhesive debuff they're rooted and if poison trail makes contact it will explode for 2/4/6/8/10% mana as damage giving 1 second of 10/20/30/40/50 MS. Leaving the adhesive will keep the debuffs for 0.75 second, while being affected by the explosion doubles the debuff duration. Mana will slightly increase the radius.
E-same.
R- New skill, however will additionally passive regen 1% mana every 30/20/10 seconds
I have no idea what the new skill for ultimate could be. :/ Would be cool if it was some attack or utility or even a team buff.
That would still keep singed singed while making him a tad more interactive with choices made IMO.
Tell me your thoughts below!