Riot if you're dead set on making Zyra a full support

GankLord··10 votes·3,722 views

Can you at least make it so that her plants automatically target the nearest champion when they're in proximity of their range? It's a simple and fair request. I can't play my former favorite champion mid so can you at least do this since her plants can be killed in 1 or 2 autos? Everyone else is getting reworked when you hamstrung Zyra it's the least you can do.

13 Comments

Inasnity Valor13 votes

So... make her even more uninteractive?

Z3Sleeper4 votes

Yeah was gonna say. Plants do a ton of damage. Gating them behind landing a spell or auto makes sense rather than just making plants a mile away and having them automatically mess people up.

Jefftiffy3 votes

[{quoted}](name=Inasnity Valor,realm=NA,application-id=3ErqAdtq,discussion-id=kOVF8Aju,comment-id=0000,timestamp=2019-05-29T02:42:33.570+0000)

So... make her even more uninteractive?

I already hate her with a passion so please no. Upvoted

Akali Prime6 votes

so u want lane dominating zyra support...buffed?

Daedric Etwahl3 votes

Lmao is this a joke? Zyra is already oppressive as hell, and you want her plants to target enemies? Maybe instead you should learn to land your spells to draw your plants' attention to enemies instead of standing as far as possible and never interacting with the enemy laners.

DuskDaUmbreon2 votes

Hell no. If that happened there'd be no fucking way for a melee to kill it.

We already have that issue with Shaco's boxes and, to an extent, Heimer's turrets. We don't need that same bullshit of a champion being unable to kill it without taking significant damage.

fountainAFK2 votes

As someone maining Zyra I don't want the plants to be smarter or buffed. This change would probably make her too safe and frustrating in solo Q, especially in low ELO.

GankLord1 votes

You can literally aa Zyra's plant once and kill it because minions immediately swarm them. If you're getting hit by her plants AA it's because your stupid enough to be in range of her plants aa when there are no minions around to target. How is asking for her plants to do what every other pet/turret does make her interactive? If your in aa range of her plants why shouldn't it target you? It's common sense.

GankLord1 votes

Also Zyra's plants don't do a ton of damage. If they did then you would see her mid. If you haven't played Zyra from S3-S5 then you'll know how gutted she is. I'm not asking for a damage buff since shes a support now what I'm asking is for the plants to work as they should.

Jefftiffy2 votes

{quoted}

Also Zyra's plants don't do a ton of damage. If they did then you would see her mid. If you haven't played Zyra from S3-S5 then you'll know how gutted she is. I'm not asking for a damage buff since shes a support now what I'm asking is for the plants to work as they should.

The thing you are asking for is an indirect damage buff. Shes already super cancerous as a support. If she were to ever get plant AI improved her W would have to actually cost her mana and IMO probably some HP considering her plants can tank skillshots and tower shots. They only die to multi-hit aoe because of the stupid forced 2 hit hp which goes to 4 if she ults.

Padoµch1 votes

I just wanna play my main Mid again. Its sad that because pro players started picking her for a support her mid got killed...

PopCorn Chick3n1 votes

Hi GankLord,

I suggested some Zyra mini-rework and wanted to put the RNG power from her passive to her kit in a more skill expression way.

These are my suggestions:

Passive: Remove RNG seeds. Plants are now enraged for 2 second when enemy champion(s) are hard cc.

Q: Increase range from 800 -> 850 units, slow enemies by 25% that got hit. Cooldown changes from 7/6.5/6/5.5/5 -> 7s at all rank. If Deadly Spines hits a Seed, it sprouts into a Thorn Spitter, which remains on the battlefield for 8 seconds.

This would help Zyra to be able to compete against other mages in mid lane and a little bit safer to poke. The slow makes sense since they are spikes and explode from the ground and help Zyra to follow up with her root.

W: Zyra periodically stores a Seed, up to 2. Unit kills grant 20% charge toward a Seed, increased to 100% for large units killed and enemy champion takedowns.

  • Vine slashers are now required 2 auto attacks instead of 1 to be killed. Melee can still one shot range plants. This would make melee plants a bit tankier to deal some damage before they accidentally got auto by melee champs and die. Maximum of summoning plants change from 8 to 4.

E: Increase projectile speed from 1150 -> 1200, and root enemies by 1.1/1.2/1.3/1.4/1.5s instead of 1/1.25/1.5/1.75/2s. If Grasping Roots hits a Seed, it sprouts into a Vine Lasher, which remains on the battlefield for 8 seconds.

R: (Suggestion 1) Zyra summons a huge plant dealing magic damage to all enemies in the area as its thicket expands (old passive model). After 2 seconds, the vines pull inward, pulling all enemies caught in the thicket to the center of her big plant(similar to orianna ult but pulling enemies to the center instead of pulling enemies to the opposite side).

Pretty much a wombo combo ult.

https://www.reddit.com/r/zyramains/comments/bsl7mx/suggestions_for_zyras_mini_rework/

ArmiPagan1 votes

What we need is a NEW ZYRA SKIN like yesterday.

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