Survivability is completely useless as an AP carry
Rushed Banshee's Veil, still getting 100 to 0'd by a Syndra rushing damage after she lands a stun with no additional set up, even though I'm ahead by 3 kills and 20 CS.
There is literally no reason to build survivability, because the game has devolved into kill or be killed. Which in turn pushes non-burst champions out of viability, because they don't get enough time to do damage.
Fix this shit.
and
, rather than using banshee's. Anything at 60% scaling or worse is going to benefit more from penetration before it does from additional AP.
is fine because you can potentially dodge it. Syndra however is targeted. Now mages in generally I'd consider pretty weak. The problem right now is lethality IMO.
counter to
confirmed.
laughts