[{quoted}](name=Inquisitor Kane,realm=EUNE,application-id=3ErqAdtq,discussion-id=k9EBIto3,comment-id=0000,timestamp=2017-01-08T11:18:12.209+0000)
Do you even play this game, mate?
Sure, top lane is not as easy to carry as mid or jungle, but still is way easier than bot lane. You can play ANYTHING top lane and still do well. Also you can roam mid, teleport anywhere on the map, or split push, or wait for mid game team fights.. and still do well/carry. Top lane is one of the healthiest.. or let's say more versatile lanes in the game right now. Wide range of champs to play, wide range of strategies to go with... just great.
Bot lane - supports needs to be at least 2-3 tiers higher with skill and game knowledge than is their actual rank, to be effective. ADC can't do sh*t against burst mages or assassins. And that is all we see nowadays. And don't get me start onm Ziggs bot that has 0 counter play if played properly. But hey, Meddler is OK with it because he is still high on drugs so can't see clearly what's going on.
Also right now unless Ziggs is banned you have like 4 marksmen you can play and about 6 supports you can pick. Anything else will lose you the game. How cool is that?
games right now are almost exclusively decided by which team wins bot lane within the first 10 minutes and snowballs off turret first blood and the objectives down there.
teams that get turret first blood off a bot lane dive have something like 70% winrate right now.
after the nerfs to teleport, the opportunity for roams from top lane has become incredibly rare. you can do well in your lane, but that doesnt help you actually win the game, if the entire rest of your team gets destroyed in the meantime or snowballs without you.
were basically doomed to watch how either side gets destroyed most of the time and are able to join the rest of the game, when its almost over.
the game mechanics changes dont suck just for bot lane, but for top aswell.