If you kill runes in this way...

TheGrot··3 votes·414 views

You make the game that much more similar to Dota 2. If you keep doing this, you're going to make players wonder why they don't just switch games. At least Dota 2 can be trusted not to make drastic changes every month.

11 Comments

Nick Da Chip2 votes

I'm dissapointed they are getting rid of the rune system. It was unique to league and being able to play around with a champs stats in the beginning was a lot of fun. The only problem is that they were behind a grind/pay wall.

The new system may not be so bad. We still need to give it a shot at first. It seems to me though that less choice usually isn't a good thing.

Aterpater1 votes

As they say they will keep the pre-match settings, so this unique feature won't go away.

"Less choice" is very subjective in this sense. Have you ever seen a runepage what wasnt "all red this" and "all blue that"? What's the reason having 9 of them then at all? Why not merge them together? And isn't it real that there were just a very few valid option for each champ to buiuld your runes and masteries, with room for very slight adjustments?

So, then a system where you have as much meaningful decision as before if not more and less "mandatory" setup and grind why count as a stepback? I don't get you guys.

Sure, they can still mess it up but the basic concept is a nice improvement imho.

Nick Da Chip1 votes

I didn't say it was a step back. I just stated that I will miss the rune system.

And by messing around with a champs stats in the beginning, I was referring to the way you could add as, ad, me, etc depending on your play style and the enemy team comp, not necessarily changing them right before the match begins. Unless that's what you got out of it, then my fault for misunderstanding.

Anyways, we will just have to wait and see.

Aterpater1 votes

I think I understood you - by "stepback" I mainly referred to "less choice usually isn't a good thing" an such.

But as they explained, there will be simple +stats runes in the minor runes still.

As I got it, they are trying to give more real choice and get rid off the mandatory ones. Like look at an adc runepage, it is 90% the very same except some mr or lifesteal here and there, based on the champ and personal preferences. Now they will merge the mandatory ones in champ stats and turn the real options into minor runes, so you still will be able to fine-tune your stats based on your ideas, I think. Keystones runes - what you only can have one afaik - simple have the same roles as keystone masteries. And major runes will have the role kind of the more important masteries now.

So they are trying to keep all the versatility and options and just clean up the useless mess around them. And based on what they wrote and the picture in the article, I'm sure that you can save the new rune pages just like mastery pages now and you can even tune them in the pre-match lobby, just like now.

I don't say they can't mess it up terribly at the end, it is a good habit of Riot sadly. But the idea in it's current form is very promising I think, and I don't see any real "loss" in it. But as you said: we will see.

Reaper Soraka1 votes

dota2 has a system like runes reforged?

I still won't play that game. I'm not interested in the slightest of having to control a courier pigeon or move items around a storage...or buy recipes to finish items.

There's too much tedious nonsense in dota2 for it to be fun.

Doozku2 votes

No it doesn't have any pre-game at all.

King of Demons1 votes

Can you WAIT until the system is out before you trash it?

We don't know anything about it yet apart from two Masteries that will exist in one way or another.

YJRBqwXJcS1 votes

wait they are getting rid of the rune system?

THANK GOD fuck the rune system

Bronze Demon1 votes

atleast dota2 has turn rate

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