Idea for a morde buff
These buffs are specifically directed at botlane morde, but are designed to be useful in every lane.
Base Stats: +5 movespeed (self explanatory)
Mace of Spades: Now grants 20% bonus movespeed and (10/15/20/25/30) armor on each auto attack. Armor and movespeed does not stack with itself Cooldown decreased to 8 seconds at level 1 (This might be too much.) (These changes are meant so that botlane morde can use his Q to farm and not be poked as much, as well has giving him some stickiness and tankiness that he desperately needs. These changes are not on his E as it gets to be a pretty toxic ability if it is overtuned.) Now deals damage to towers. (can be half damage if too strong) (Allows morde to take towers quickly, which is something that most adc's need. It also gives him strong split push potential)
Children of the Grave: Dragon ghost deals double damage to towers. (ADC's need to have safe tower takedowns, and morde does not have that. Giving his dragon more siege potential rewards him for taking the dragon and makes it more useful, instead of having situations where you have the dragon but you don't get to use it. It also allows morde to siege towers, although not as well as an adc, since there needs to be some tradeoff to picking a juggernaut bot.)
Leave any suggestions and opinions about these changes. Are they too strong?