With the removal of DFG, let's look at the other items that build from Needlessly Large Rod.
Deathcap is now without argument the "offensive" item, granting only raw power.
Hourglass is the "defensive" pick. While most mages love to have both, this one is built first for people more likely to get killed.
Following the standard trinity of items and kits, this leaves room for a powerful AP item that grants utility. I want to keep it from giving other core mage stats like mana regen or passives that other AP items have such as slows, so what about something like this?
+
=Super cool new item hooray.
120AP+10%CDR
Grants 10% MS for one second for killing a unit. OR Grants 5% MS for one second after killing a unit. This can stack up to 3 times for a maximum of 15% MS.
The numbers would probably have to be tweaked, but now we have an item that still benefits assassins (
,
), without being an instant killswitch on a 45 second cooldown. We also now have an item that not-burst-mages could purchase. With the second passive, a mage with good waveclear might be able to abuse it, however.