We will not accept Randuin's Omen reducing Anivia's damage.
I don't mean to take attention away from the other thread (http://boards.na.leagueoflegends.com/en/c/gameplay-balance/QesmyUJj-meddler-randuins-omen-reduces-anivias-damage) , but I want to make it clear to Riot that their decision is stupid and we will not accept it.
Anivia's E has it's damage reduced by Randuin's Omen because it is coded as a critical strike, even though it's** nothing like a critical strike**. It is guaranteed to do double damage if the target is chilled, and guaranteed to do normal damage if not. It's a simple min/max damage ability that is in no way shape or form a critical strike.
To further prove my point, Infinity Edge does not increase the damage of Anivia's E because it's not a critical strike
No matter how negligible this is, it needs to be fixed. Yes, on average it won't make a difference, but if it means the difference between Anivia picking up a kill or not, which it absolutely can, it needs to be changed. An armor item should not give 10% damage reduction to Anivia's most powerful ability in her kit.
Fix this obvious error or expect me to never shut up about this.