Mark of the Kindred is very underwhelming and boring

Penta Penguin··2 votes·936 views

We already have a dozen "get kills, get stacks" mechanics on champs and items, and %HP True Damage is one of the most cliche and boring mechanics in the game right now... I don't feel very rewarded getting a kill especially when the stacks are almost free from Scuttles or enemy camps.

And I don't know how long the novelty of the "mind games" is going to last, or if their enemies are even going to care.

I don't feel like she is bringing much to the game in this state and wish that Riot could have brought bigger ideas to the true "Reaper" of League of Legends.

3 Comments

Norr1N5 votes

It's not true damage. Also It's based off current HP, so drops off hard when they're low, whilst dealing physical damage which as an all AD champ makes it extremely easy to mitigate with just armor.

Also stops working with camps at 6 stacks (probably the baseline for it to remain relevant - else Kindred would essentially have no passive), and are never from your own jg and invading say a Lee as an ADC for a stack isn't that easy (unless he's bad, I mean c'mon, it even tells him where the stack is). In other words, I think it's gated quite well, whilst offering those that can think ahead/pull off succesful hunts decent bonus scaling for doing so but definitely isn't "free" unless you're against bads. Don't get how it isn't rewarding either. Oh well.

Tl;dr - Imo, it's not boring at all. In fact it can be quite the challenge in a decent matchup. Better than afk farming and stacking off minions like Susan/Veig with no real risk. Dat E is waaaay more derivative than the passive.

NapaIm1 votes

Thats the one part of Kindred's kit I would change. I want her passive to be something like they get bonus speed for rushing that target, and killing them awards extra gold or something. Make it a trophy hunt, not a %dmg stacking thing.

Penta Penguin2 votes

Kindred is pretty much a god so I don't really think Gold fits the theme

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