Gnar: Lifesteal vs Health
Thoughts? Opinions? I'm mostly trying to choose between the 2 Hydra's, but it's an in general question.
Oh, there's another debatable question: Lifesteal vs Health Regen?
Thoughts? Opinions? I'm mostly trying to choose between the 2 Hydra's, but it's an in general question.
Oh, there's another debatable question: Lifesteal vs Health Regen?
I'm not sure if Gnar can even buy the Hydra items since they are melee-only and mini-Gnar is Ranged. Even if he can, they aren't that great on him since they would only apply their passives in mega-Gnar.
Two of the best damage items on Gnar are Black Cleaver and Frozen Mallet. Those are what I would recommend building.
If you're looking for a good lifesteal rush on Gnar, Death's Dance takes the cake. The bleed passive synergizes perfectly with his kit, gives CDR and a nice chunk of AD, and is cheaper.
Buying either of the Hydra items is wasted gold on Gnar because the greatest component of his kill-potential comes from his Mini-Gnar W and chase power. His Mega form is more attuned to initiating fights, and the extra AOE in mega-form only makes a negligible difference and is not worth the gold
Mini Gnar has the lowest base HP5 of all champions, and since bonus HP5 only multiplies base-HP5 values he barely gets any health return from it at all. His AD centric kit heavily favors lifesteal for sustain.
Oh, there's another debatable question: Lifesteal vs Health Regen?
Does anybody else like to get both
and
/
? I rather doubt it's common but I also doubt I'm the only one or anything.
For that matter, are there any other champions that can pull odd little nonsense things like this duality? I seem to like this kind of weirdness.
Back when I used to play before,
wasn't a thing, and I was able to make an epic damage build that had
. Built no tankyness though.