The timers between rounds need to be longer.

Teh Song·7/4/2019, 7:21:21 AM·10 votes·4,730 views

Title.

I don't have enough time to do anything. In the few seconds between rounds I need to check what I can make with the items I have, decide who to put them on, buy/sell, swap who's on the board, and position them accordingly. There's not enough time to do all that, and sometimes I even feel like whether I win or lose a given fight is less about my strategy up to that point and more about how fast I was clicking the 10 seconds prior.

There's a fair amount of changes TFT needs but I'd say longer gaps between rounds is among the more important. (Most important is hugely reducing the dependency on pure rng.)

6 Comments

Wimbledofy7/4/2019, 11:33:29 AM4 votes

The items thing should be something you are thinking about throughout the game, you shouldn't need a lot of time to figure that out.

I agree with you about not having enough time to buy/sell units and then place them, you really don't get a whole lot of time, and later in the game is when you need it the most. Lets say you need 1 more unit and have plenty of money, like 70+. Unless it's right before one of those pve rounds (I think those have a bunch of additional time) you could get unlucky and need to spend all your money to find that unit through rerolling, but you don't even have enough time to reroll enough which could cause you to lose.

Games do last quite a long time, and increasing the time in between each round throughout the game would probably be a bad change overall as no one would want to sit in a game for that long. Maybe the time in between rounds could slightly ramp up as the game goes on, we get too much time during the very early rounds anyways.

whitejackale7/4/2019, 8:31:15 AM3 votes

Agreed. While I am currently able to do a lot more in the time allotted, I still find myself running out of time when trying to figure out what to do before the next round. It's really annoying to have gotten the champions needed for a specific setup, only to run out of time before you place them out on the board, thereby losing the round.(when actually trying to win them)

gonna flex on u7/4/2019, 1:00:45 PM2 votes

I agree. Time needs between rounds needs to be extended slightly. Obviously too much additional time would extended game length too much, but I think 5 to 10 seconds is reasonable.

Panthaz897/4/2019, 3:20:13 PM2 votes

Less time early in the game and later in the game should have more time and a ready button for when all players are mostly all in and can only roll a few times to look and see if they can find an upgrade. Considering this is also still the only game where they don't have champs you have on your team highlighted in the shop it even makes it harder to quickly reroll and scan fast.

ShadWooo7/4/2019, 1:04:14 PM1 votes

I was trying "gold hoarding strategy" with pirates. By the time I had 60 gold I discovered that there is no time to spend it between rounds and lost horribly :D.

Gimpy897/4/2019, 5:55:36 PM1 votes

the early rounds don't need more time as there is little to do. Late game should give more time to spend your 50G+ on re-rolls.