While we're on the topic of Stopwatch being broken...
...can the number one suggestion for fixing the problem not be removing it entirely? For many of League's past problems, it has not been necessarily the existence of something, but rather that it didn't exist in the right way. This is why we have GUs and VGUs; they don't want to entirely scrap a champ, but the way they are isn't measuring up. To solve this problem, they take what is working and tack it onto something that hopefully will work in the place of what's getting removed. I feel like it should be the same way with stopwatch. Its existence should not be the first thing we are looking at as the potential problem; removal from the game should be considered a last resort. Now, I don't know how they should fix it, but I am most certainly not going to go around saying it is the only option when I haven't taken the time to try and come up with another possibility.
replace this trash item by adding the stopwatch passive (still one use tho), and remove stopwatch, simple as that. I don't know why should ad champ have the privilege to get an equivalent of an AP-only item while they are allowed to have
(and
because
is basically trash even if indeed you can still buy it)
. Stopwatch needs to be addressed but I really hope they find a way to preserve my first statement.