How would you Buff Turrets?? Post your idea's ! Make turrets great again.

Spoofghoul··1 votes·112 views

So basically what would you do to make them viable if you had your hands on the buff stick

I would give players the ability to buy upgrades for turrets in the form of items which are bought for turrets, separate page in the shop where you select which row/layer of turrets you want to upgrade,

You can pick outer, inner, inhibitor turrets, or you can choose toplane, midlane or botlane turrets and you can also choose to upgrade the nexus turrets

Drag an item from the list to the box which represents the group of turrets(similar to how item set creator works) then click the upgrade button and then it takes a little while for the turret to upgrade depending on how expensive the purchase was.

This way you can buff up anything about the turrets you want at the cost of delaying your own item build. There will be some unique items only available for turrets and some of the items that we as players build on champions will also be available

Ok that is my idea for turret buffs

Another idea i had, and this one is a bit simpler, is to make turrets stronger with each champion kill to make diving more risky. And at the same time to let them keep the early game fortification all game long

So what are your idea's

1 Comments

Winters Dawn1 votes

Simple. Add a passive to the turrets called purify

PURIFY; turret shots now "purify" cancer inside the summoners rift. Turrets gain 50% attack speed, 50% damage with plus 1000 range on targets marked as 'cancer'

CANCER targets: this includes but not limited to; yasuo, riven, yi, trynd, fizz, lee sin, (can't think of more at the moment) The first shot onto a marked champion also procs a one time instance of 400 +75 per champions level as true damage. Can proc one everytime champion respawns. If a marked champion has not died in 3 straight minutes at any given point the closest tower to the,champion gains over 9000 range and unleashes a torrent of attacks for the next 5 seconds each shot increasing in damage.

This is probably the most balanced suggestion I've ever heard of.

#thecure

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