redistributing shen's utility to make him more able to carry.
Shen is kind of like poppy his ult can bring so much to a team fight that making him shine in other respects would make him op. His ults countermeasure potential is too great throughout the game to also make him able to carry.
So long as Shen ult brings as much to the table Shen’s kit much like poppy’s will need to be subpar.
So I think I have a way to tone his ult down without taking away its global presence, while also keeping it strong when used within a certain range.
I’m nerfing the global aspect the portion that is really making him too strong. Twisted fate and Pantheon both have had theirs nerfed. Its Shen's turn to get a similar adjustment.
I’m not removing it however thank god. Since it defeats the whole purpose of being top and being able to ult bottom lane.
So recently Shen had his cooldown: reduced to 180/160/120 seconds from 200/180/160.
I suggest giving him : 170/150/120 cooldown.
Full use of global ult cooldown is increased by... 60 seconds. So it would be 230,210,180. Harsh yes, but needed in exchange for a stronger kit.
Ult used from a distance no greater than pantheon/twisted fate ult. Cooldowns are increased by 30 sec So 210,190,150.
At a distance no greater than nocturne. No cool down increased.
In comparison teleport has: 300 sec cooldown.
Of course the person that is teleporting in will still have an ult to spare, hence why shen ult isn’t completely comparable to teleport summoner.
Keep in mind that Shen tends to run teleport creating considerable pressure.
Giving pro teams a window that is more or less pressure free is what is needed to tone Shen. And giving his global ult a nerf will achieve this. Meanwhile his close range ults will be unaffected.
Suggestion #2: What if you could let shen fight while he ults. You press r then theres a 1 sec delay press r again and it cancels the teleport and lets you fight. This would only be possible within the inner circle as its really the only time you’ll realistically need to fight while channeling. It would be kind of like a soraka ult except on a single target instead of the whole team. And unlike soraka ult you’ll have to be at the site of combat.
Lucian had a delay on his culling to prevent people from inadvertently cancelling it. This could be added to shen ult. Such that if Shen is nearby team mates he does not have to just sit there and be useless while ulting within the inner circle. It just feels strange standing still in the middle of a team fight when you could be taunting someone/doing work. It makes sense having to channel when you have a great distance to teleport from but not when you're next to your team mate. http://i.imgur.com/djVqeT9.jpg Allies who are inside a circle will be highlighted to indicate which circle they are in.