Very simple way to reduce overall damage
Simply change the formula for how armor or mr works by X% so instead of armor making you 1% more tanky vs physical damage you could make it so it would be a 1 armor to 1.25% ratio
and armor in general is now 25% stronger
I always see people talking about reducing damage in league but i havent seen any solutions yet besides nerfing every single ability etc etc How about just tweaking the formula for armor/mr, well that would be an easy solution now wouldn't it
It would make everyone more tanky, EVERYONE, thus by default lowers the overall impact of damage.
This also offers an opportunity for tank itemization
items high in armor/mr are now actually usefull for protecting vs that damage type
Mixed hp + armor/mr items for more moderate and all round defense
HP heavy items, decent all round defense but no really strong protection vs specific damage types