depends on your champ, if you have burstpotential and gapclose/cc, just go agressive and burst him in miniform, he sucks in short trades.
If you can't reach or burst him,
is the best option, 80% of his damage is physical, though 1v1 in minignar, it's probably more a 60/40 split.
The AS slow on it also helps a bit vs hyper.
Getting
can help alot, especially if he goes
, as the ms allows you to better dodge his Q and get away befor he can proc his W more often.
wether you take
or
depends mostly on champ and preferation.
Most gnars rush BC, so raw armor isn't the best, but his W has magical % damage, so hp+armor isn't to great either, so i guess it evens out.
If you want the cdr and mana, get
, if want to be a bit more beefy and have the aoe-slow active, get
.
getting
once you can hit 3000hp is also a good idea, as it allows you to recover very fast from his harras.
on ad champs also is a good idea, as it allows you to fast clear minionwaves without takeing to much harras from him.
can healp alot to, set up the portal behind your tower and roam to other lanes, the voidlings will pick up some farm and keep your tower save while you hopefully can make a play elsewhere.