@RIOT Mid-Year Mage Update - Karma
I wanted to create my own thread about your choices and why Karma should be added to the list . . . and why others shouldn't. I feel like if I comment on that thread it is going to be overshadowed by all Brand and Zyra posts . . . which means it will not be looked at. Vel'Koz and Brand don't really need to be on that list. I mean they have a means to get away from damage . . . more than say Cass and Zyra do.
There are probably more experienced players that main Karma and can add their own feedback compared to mine. Feel free to chime in if you have an idea or your own assumption. Also PLEASE voice your love for wanting Karma to be added on that list in http://boards.na.leagueoflegends.com/en/c/developer-corner/jQmE1EjE-mid-year-mage-update
Karma is listed as a mage and support as secondary. She is only offered support items in her recommended build and I feel that Riot only intends players to play her as that, which is not a good thing. I have heard from so many experienced players that have told me Karma used to be fun to play back in the day. What I find extremely annoying about Karma is that she only has one move that does damage and it can only be used when she has max cooldown reduction. If you want to do any damage you have to max cooldown reduction on Karma so you can spam Q and R with Q. With max cooldown reduction it makes her passive practically useless.
My reccomendations:
- Remove her passive and replace it with her ULT that functions like Syndra's or VIktor's. When she fully maxs out a ability she can use the added effect.
- Remove her ULT and put it as her passive. Give Karma an ult that does damage and has a secondary effect that benefits from that.
- Seriously remove the ability to place a shield on a minion.
Current Karma:
- She is not fun to play and offers no variety in terms of damage.
- Useless passive that really doesn't do anything after maxing out cooldown reduction.