Triple crit in 8.10 will cost 9300 gold instead of 8600.

Dasdi96··1 votes·870 views

However, it will be more powerful in most situations. You will have +80 ad instead of +70, 120% crit chance instead of 80%, and your crits will do more damage to targets with more than 125 armour. I don't know how I feel about this.

9 Comments

doodlebob6661 votes

[deleted]

Dasdi961 votes

{quoted}

The math for anyone concerned: Current 100 ad auto: 100 x 2.5 x (100/(100+armor)) After change:90 x 2 x (100/(100+armor))+10 edit:only critical strike damage is converted therefore instead of the auto dealing 80% physical it would deal 90% physical and 10% true so 125 is probably not the break point

Actually it is 125 Current ie crit = 2.5100/(100+a) New ie crit = 0.4+1.6100/(100+a) when you equate them you get a = 125

doodlebob6661 votes

i hate how putting the * makes the word change but yeah i messed up because I thought the basic auto portion was not affected by the true damage conversion

Pokemonred2001 votes

new IE passive might be bugged, because with item 3153 I noticed that the true damage was going down with every hit as the target dummy got lower, which seemed to imply that botrk's damage was being effected by the true damage conversion like it would with conqueror.

doodlebob6661 votes

no apparently the entire auto counts as a critical strike if it crit, so bork would get converted to I hadn't realized it when I made the change

Mordepool1 votes

Riot showing Favoritism again

Rexxiee1 votes

You forgot about the massive base stat nerfs they are all getting, and power spike nerfs too.

You guys are truly delusional, adcs are getting hit with a sledgehammer yet you guys nitpick stuff like "but 15 extra hp" as "buffs" and its just straight up stupid.

xPhantomDancerX1 votes

Ha! Nerf those useless adcs.

Meep Man1 votes

More powerful after being fully assembled, MAYBE, but the individual items, especially Infinity Edge, are MUCH worse now.

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