Remember when kiting was a thing ?

Beatrice falls··4 votes·1,074 views

Who cares now. You just rush item 3095 on every single marksman and can run at mach 5. But yes, ranged champions have a lower base ms than melee champions right ? :v)

Btw I won't stop posting about this stupid item until Riot actually fucking hot-fixes it. PBE nerf : reducing crit damage by 10%. WOW AMAZING YOU DON'T EVEN REALIZE WHAT'S WRONG WITH THIS ITEM. "You don't need to play the game to balance it". yes no shit, you aren't doing anything useful for like 2 entire seasons from now. Only changing things for the sake of changes. And gg on gutting Zoe too

12 Comments

OtterlyLost5 votes

I remember when it was a thing. Now it's more like every champion in the game has a speed up, or dash with hard CC at the same range as you're AA so what's the point. You'll get caught up to anyway. [zombie-nunu-bummed]

FrozenFrostFyre2 votes

I like how you actually believe adcs are the problem in this meta and then you are sad about Zoe getting nerfed.

You obviously don't have the slightest clue about what's wrong with this game.

Beatrice falls2 votes

{quoted}

I like how you actually believe adcs are the problem in this meta and then you are sad about Zoe getting nerfed.

You obviously don't have the slightest clue about what's wrong with this game.

ADCs aren't, this bullshit is item 3095

HéntaiSénpai1 votes

The best way to fix item 3095 is to remove the passive and add 20% base Crit. New passive could be similar to old IE but no where near as bad: +65 AD +30% AS +20% Crit Chance Unique Passive: Storm's Edge: Every 5th Crit deals 5%(+1% per 20% Crit chance)(max 10%) and only applies to the first target hit. (Cannot be procced twice with Rageblade)(Stacks don't fall off for this passive) Total cost: 3000g However doing this takes pushes ADCs to the late game, so how do you compensate when it an early game meta? This is what you do: You don't do anything. An Attack Damage Carry shouldn't carry early game, they should do massive late game (post 30 min) damage and carry that way.

ModWulf Helhammer2 votes

Cool.

Then adcs get to be the undisputed gods of late game and no class should even come close to their damage.

If we have to have the absolute worst early game, and can’t do anything before 4 items and 30 minutes, we get rewarded for that.

But I don’t think you’d really be ok with that game state.

HéntaiSénpai1 votes

That's still where we're at tho? To do any real damage you need at minimum 3 items, with this you'd still need the same 3 item 3095 item 3094 and item 3031 it states every 5th attack, to the first target up to 10% additional Crit damage, nothing like the old IE that was 50% Crit dmg EVERY hit. This is literally only 10% as strong of what old IE used to be (passive wise)

HéntaiSénpai1 votes

Also, if tank Meta comes back, Crit ADCs are screwed as a whole. The tank WILL try and CC you. If you get CCd you're not doing dps. And if they don't CC you, it still takes forever to kill as tank because IE does 10% crit dmg as true damage. And it not even gold efficient to build sayitem 3094 item 3085 because IE makes it 120% Crit. But with the item 3095 I suggested you get exactly 100% Crit from 3 items and not 4. It's more cost efficient. And now you have 2 item slots left to build a LDR, Mortal Reminder, GA, Maw of Malmortius and get this...MAYBE A DEFENSIVE ITEM!! WOW.

HPLT1 votes

{quoted}

Cool.

Then adcs get to be the undisputed gods of late game and no class should even come close to their damage.

If we have to have the absolute worst early game, and can’t do anything before 4 items and 30 minutes, we get rewarded for that.

But I don’t think you’d really be ok with that game state.

No ofc not adc must still be 1shots for every kind of assassin anything else would be unfair. And tanks tanks must be able to cc them for a decent amount of time because otherwise we reach a point were adcs actually dont have to run away.

But jokes asid the early game of adc isnt terrible what fucks them is the midgame were you feel like a minion. It is kind of pathetic i need 25-30 aa to kill a bruiser with ninja tabi.

At the moment if you play adc it feels like you intentionally wanna hurt yourself. The sustain gut ripps your entire identity. You can't get lifesteal until the very last item. . Before all that shit happened you werent an aa mage but you could turn fight due smart sustain throughout the fights. Now it is just damage, damage, damage - if you don't have it you are worth nothing and you better hit hard (with your first aa with stormrazer, Rapidfire...).

HéntaiSénpai1 votes

Zoe isn't getting a nerf, she being gutted like Azir, Ryze, and Kalista. Anything that does well LCS gets gutted. In our eyes ADCs were fine, in LCS they were too good. So, they gutted them. Riot only looks at High Plat and above for balancing as stated by Ghostcrawler I believe in on of the Dev posts. If anything with Zoe, her Q should have to travel farther for max damage, W loses AP ratio and does no damage because you already get free summs, E puddle is smaller, but range is increased, and can no longer travel through terrain, R gets 50 range increase, and passive AP ratio is increased to 50% but has a 7s CD. She's not even that op at the moment. Her WR is ass now, she only really has her Q to do any actual damage. Hearing people complain about Zoe is like low elo players complaining about Blitzcrank because they just can't dodge abilities. And to your reply Frozen, the problem is there is too much damage an no counter play. You can counter play Zoe assuming you're good enough to dodge abilities that she obviously telegraphing. However the real problem lies with the community complaining too much about things. Delete this, rework that, nerf this, X is too OP!!. Like no. Most champs are counterable if you have good game knowledge and decent mechanics to avoid skill shots. There are a few who are doing way too much damage.

FrozenFrostFyre1 votes

honestly good. they created her in such a way where she was either broken or trash. her abilities were terribly designed. nobody on the desgin team stopped and thought "what if making a champion that oneshots off a single ability is a bad idea?" this is the same with as you say kalista azir and ryze. i still have a lot of fun playing kalista, but i would never touch her in ranked because she's awful and im okay with that because if she wasn't awful she'd be oppressive as fuck. badly designed champions dooms them. Zoe is possibly one of the most badly designed champions since 2009.

I want to see her never touched again. I want her winrate to be sub 40% and not touched until she's reworked years later.

DuskDaUmbreon2 votes

Okay. So ADCs get to run fast.

And when everyone that can one-shot them through their support can blink from outside their attack range and kill them before their second auto, it hardly matters.

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