Is Riot's goal to just remove towers from the game ?

Beatrice falls··45 votes·11,998 views

Seriously at this point, it's useless to have towers. Everyone having untargettability, buying item 1029 makes you invulnerable to tower shots, life steal making you out-heal towers damage, Yasuo R mechanics "giving him tower safety just because" and now even Akali allowed to dive without being targetted by a tower.

Towers are also made of paper, just look botlane, first blood = tower gone because you can take them down with the jungler at level 4

23 Comments

rawiazam126 votes

yes.

sevlesruoY kcuF20 votes

Towers are just there to eat the enemy minions so that when you die, you fall majorly behind.

Tahminatrix 9 votes

item 1029 does not make you invulnerable to towershots how dare you think riot would be so silly

item 3047 does, that's a whole 700 gold more expensive.

Not to mention you get MORE mobility when you buy item 3047 getting more mobility is so horrible, you don't want more mobility you want to move 1 pixel per second, its not worth the cost to move faster and tank tower shots.

Quikate5 votes

Last game I lost a bot lane fight at lvl2. lvl3 morgana + jinx with a decent wave got more than half of the turret's hp. Is this ok?

OHminus5 votes

In the upcoming patch notes:

"Towers are neither fun to play against or fun to play with because they steal your cs. As a result, we'll be removing them until CertainlyT finds a way to make turrets more fun. Cheers!!"

S0kaX4 votes

What RITO wants is for towers to be protection for players until they hit level 3.

UnoGetGoldELO4 votes

its a twinblade sort of conundrum , at one point if you buff towers it allows farmers like nasus to scale much safer and simply hug tower with 0 agression outscaling you , on the other hand it drags out games and rewards passiveagressive playstyles also a lot more while punishing quick early strong champions that have a diving kit or rushdown mechanic but can´t utilize it due to the tower plus champ 3shotting them.

if anything first towers should be 50-100%stronger they are now and every tower after that amplified by 25-50% in life and dmg while the nexus towers being the hardest to crush.

however this would also bring new problems where siege champions become the meta with tanks upfront and assasins burstmages sorta falling behind when they´ve no impact on objectives anymore.

BlackOnyxAltear3 votes

however this would also bring new problems where siege champions become the meta with tanks upfront and assasins burstmages sorta falling behind when they´ve no impact on objectives anymore.

Siege champs exist for a reason. In a moba with useless towers, siege champs and specialists become useless. Why bother taking a champ who specializes in taking down buildings when anyone can chunk towers? League wants to have its cake and eat it to, it wants to have diverse champ kits while only allowing certain ones to flourish cough lcs bigplays cough .

ForgetMeNotKeanu3 votes

Yes you figured out their master plan. Congrats

Just 4 Memes2 votes

In Season 9 no more towers.

Ayanami3rd2 votes

Actually I wait for the day they release this:

TOWERS

We feel that the outplay potential of tower dives is very limited. Therefore, we increase the reward for a successful dive.

Tower shots - Now heals the enemy champion for 5% missing health.

Child of the Pit2 votes

Just give every tower 2k more hp and double their atack speed when atacking champions, that won't make Towers a literall peashoter

MadViking2 votes

One step closer to that with Akali which is why she is a 100% ban rate in every single ranked game I play.

She's never gonna be in a game I'm in until they do something about her shroud.

Trailsmix1 votes

Towers are obstacles in your way of victory... first tower should be hard to make fall, then either get harder, or easier to break. Akali's W is broken... Yas, not so much since his ult can still put him under tower is you position correctly. Overall, towers should be slightly buffed to make them harder to destroy, but still allow for dives with having damage that isn't too impactful, but can add up over time. people saying that Towers are just to set a player behind after they die... they're not... they are there to act as protection for players.

Child of the Pit2 votes

Idk every tower fails to protect me misserably, the fact that someone can tank 3 tower shots at level one is already ridiculous, they should barely survive one, and then die at the second, because they are fucking level.1 and should get punished for being this greedy early.

Daddy Ants1 votes

They are looking at changes in the preseason to things like Turrets and laning phase length.

Beatrice falls1 votes

{quoted}

They are looking at changes in the preseason to things like Turrets and laning phase length.

At least it's acknowledged, thanks.

MOLTinaTOR1 votes

Maple nectar said that they'll be working on turrets in pre-season. We just have to wait it out I guess :(

Pika Fox1 votes

Outer towers are the least important towers in the game, and are supposed to fall quickly.

Towers arent supposed to 1 shot champs, nor are they there to protect you. Youre there to protect them.

Protecting inhib turrets is already far too easy, often forcing you to grab baron to even end.

OnlyVelKozOnly1 votes

Riot's goal is to remove all players from the game.

Flamu1 votes

Mark my words... Ohmwrecker is gonna get reworked into an assassin item within the year. Feel like a minion

Cavesloth1 votes

Don't give them ideas lols. They might remove them and just make the game team deathmatch clown fiesta.

PowerSlave9931 votes

Towers can pretty much be destroyed at 3:25 minute if bot dies. I've seen it, horrible!

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