Riots new crit thoughts are behind the times and regressive, can we please stay modern?

Paroe··2 votes·1,606 views

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/c2GnEAEe-aside-from-vaynes-pbe-buffs-the-marksmen-buffs-are-great-but-they-dont-hit-the-right-nail? A thread of mine from a month ago that is still relevant.

https://boards.na.leagueoflegends.com/en/c/developer-corner/FGhIHTj3-crit-item-explorations-part-2 Riots thread in case anyone wants to take a look.


Riots current thoughts, as shown by their second crit exploration thread, are all about regressive item changes which draw us closer to a slightly weaker marksman itemization iteration that is still full of game health problems. There are solutions that go in line with what people want, however, and im going to outline a few;

item 3031 Riots regressive thought is to make this core crit item have 25% crit and 225% crit damage; this is a terrible idea for game health and puts them in a "same but weaker" spot they seem so keen on doing lately. The playerbase is split between "we want old IE back" and "we like doubled crit" - thats a tall order, but the answer is quite simple. Rework IE from 10% of crit damage as true damage into overcrit is converted into crit damage. With this change, IE becomes the scaling core item its meant to be while being weak enough that it cant be purchased as a two item core; 70AD Unique passive: Doubles your critical strike chance Unique passive: Overcrit: Your critical strike chance over 100% is transformed into critical strike damage

With no other changes to basic crit items (zeal items), this means that it is no longer a bad idea to go two zeal items or even all in on three zeal items as it still amps up your damage and keeps your gold efficient.


item 3508 Riot wants to make this item a marksman item again by basically reverting it to 70AD, 20% CDR, 20% crit, and 1.5 of your missing mana returned on hit. This is actually a really nice idea, and im for it. Instead of having a flat 20% CDR though can we make it so you get 5% CDR per 20% crit chance? So at 100% chance to crit you have 20%?


item 3086 Riots zeal item changes are badly thought out and just... zeal items are actually in a really nice place right now as supporting itemization. Crit itemization needs changes from the AD perspective, not the ASP one.


item 3095 While not mentioned in riots post this time, as i said in the above linked thread of mine storm razor needs to be reworked slightly so that it is less of a transitional item and more of a marksman oriented phage. Making the item have 40AD, 20% crit, 25% attack speed, and critical strikes grant 20% movement speed for 0.5 seconds is still the best option for transforming storm razor into a true and effective part of a marksman 3 item core with early game power.


And one last point; Marksman are not in a bad place. They feel awful to play however because they have a 4 item core to complete before they reach their stride. As a class who is meant to dominate the lategame by utilizing their multiple kinds of multiplicative scaling they should be hitting their stride in the mid game with 3 completed items not counting boots. You do this by giving them AD+crit itemization that pairs with zeal items to make 50% crit chance, which is then topped off with an IE for 100% crit chance and more AD. With that three item core, it leaves marksmen with TWO situational items that DO NOT detract from their core strength, unlike now where in order to have flexibility you have to give something up from your core or only have one flex slot. By giving marksmen a 3 item core of (AD+20% crit), a zeal item, and IE they WILL feel much better to play without becoming universal lane bullies who hyperscale like they were several seasons ago before the last round of crit itemization changes.

10 Comments

wolf jade1 votes

stupid changes.

like i said before - spear of shojin = Essence Reaver for riven jax and renekton. not like everyone think its broken on them. now they can get it with a discount, lovely move riot

Paroe1 votes

[{quoted}](name=wolf jade,realm=EUNE,application-id=3ErqAdtq,discussion-id=jFUYaI1s,comment-id=0000,timestamp=2019-01-15T22:16:26.101+0000)

stupid changes.

like i said before - spear of shojin = Essence Reaver for riven jax and renekton. not like everyone think its broken on them. now they can get it with a discount, lovely move riot

Mine or riots? And the spear of shojin changes i didnt include because its not a crit item.


Why so many downvotes without posts? Can people not handle well thought out ideas to help marksman not feel garbage? :c

ZephyrDrake2 votes

{quoted}

Mine or riots? And the spear of shojin changes i didnt include because its not a crit item.


Why so many downvotes without posts? Can people not handle well thought out ideas to help marksman not feel garbage? :c

Because your ideas do nothing

Paroe1 votes

{quoted}

Because your ideas do nothing

And neither do you, but you dont see me poo-pooing you eh?
My post is a response to riots current ideas about crit, which are regressive and aim for a "same but less" marksman from yesteryear instead of moving forward with the current itemization.

As it stands, marksmen feel bad. They are not, however, bad once they hit their stride. By reducing their core to 3 items you improve their gamefeel tremendously without giving them "lategame at two items" like they had before the last crit itemization pass. And by giving them 20% crit items with AD (by reworking storm razor and essence reaver) you give them a reliable choice in their itemization which gives them freedom of choice through flexability - youre ahead and running out of mana? Essence reaver. Youre even or behind and need a little extra oomph in trades? Storm razor.

ZephyrDrake1 votes

{quoted}

And neither do you, but you dont see me poo-pooing you eh?
My post is a response to riots current ideas about crit, which are regressive and aim for a "same but less" marksman from yesteryear instead of moving forward with the current itemization.

As it stands, marksmen feel bad. They are not, however, bad once they hit their stride. By reducing their core to 3 items you improve their gamefeel tremendously without giving them "lategame at two items" like they had before the last crit itemization pass. And by giving them 20% crit items with AD (by reworking storm razor and essence reaver) you give them a reliable choice in their itemization which gives them freedom of choice through flexability - youre ahead and running out of mana? Essence reaver. Youre even or behind and need a little extra oomph in trades? Storm razor.

All I see here is "let's make IE more overloaded and screw over and make ER be completely pointless" when you actually make good changes you can comeback. Nobody likes zeal items at 30% crit, very few people like IE doing true damage and riot also has deem it a fail experiment. So tell me what are you accomplishing? Absolutely nothing. The entire point of the changes is to open up item paths and have ADC have access to some form of defensive option instead of "lol let's make the late game class be even more broken in the late game"

Paroe2 votes

{quoted}

All I see here is "let's make IE more overloaded and screw over and make ER be completely pointless" when you actually make good changes you can comeback. Nobody likes zeal items at 30% crit, very few people like IE doing true damage and riot also has deem it a fail experiment. So tell me what are you accomplishing? Absolutely nothing. The entire point of the changes is to open up item paths and have ADC have access to some form of defensive option instead of "lol let's make the late game class be even more broken in the late game"

Did you even READ the changes i suggested and the reasons for them? Or did you read the title only and jump to conclusions? Maybe you should actually read my post, because the changes i outlined are literally to give marksmen flexibility without breaking them through giving them a solid 3 item core of AD+crit, zeal item, and IE to bring them up to 100% crit.

Riots thoughts on crit want them to be 25% crit on all crit items, and to turn IE back into a crit damage item. Unless you WANT the marksmen of yesteryear....

Of course if you find reading difficult i could always itemize the changes im suggesting for you?

wolf jade1 votes

riots.

Paroe1 votes

[{quoted}](name=wolf jade,realm=EUNE,application-id=3ErqAdtq,discussion-id=jFUYaI1s,comment-id=0000000000000000000000000000,timestamp=2019-01-16T12:38:08.729+0000)

riots.

SOme of their changes are really quite bad. I like the ER idea, coupled with the storm razor idea i posted it would lead to a lot more freedom of itemization.

I think the spear of shojin change also works well, because its current passive just kinda... "win more".

Moonscourge1 votes

so you want an item that is only useful super late game but you cry that they are most likely going to nerf the item in their patch

galaxy brain.jpg

Paroe1 votes

[{quoted}](name=Snake of Avarice,realm=EUW,application-id=3ErqAdtq,discussion-id=jFUYaI1s,comment-id=0001,timestamp=2019-01-17T01:08:07.664+0000)

so you want an item that is only useful super late game but you cry that they are most likely going to nerf the item in their patch

galaxy brain.jpg

3 items is super late game?!

More from Gameplay

More by Paroe