Damage dealt stat

The Cane Master··1 votes·1,026 views
LoL Esports

This most recent article is amazing indeed. However one thing that I don't like is removing 'All damage dealt' stat from post game some patches ago. Essentially without it split pushers are made to look very bad, as they mostly deal damage to minions/structures. So it would be good if this stat was brought back. Another thing, we could also have 'damage from only kills/assists' added, as it really shows the damage that ''counts'' more so than overall damage dealt to champions. TL;DR: 'All damage dealt' is great determinant for split pushers. 'Damage dealt to champions' is great for poke champions (as it can result in someone recalling and making 30 sec window for 5v4). 'Damage from kills/assists' makes the best determinant for teamfighting champions, as it doesn't include damage from failed skirmishes as well as wave clearing (which is not their job). Having all 3 available makes it the most accurate assessment of the damage aspect.

5 Comments

Jesuszilla1 votes

Damage doesn't matter to the split pushers, their metric of success is towers taken. Additionally, since these metrics are compared against other players of the same role you can see their patterns of play. You wouldn't compare the damage of the bot lane adc to the top lane bruiser. All damage dealt doesn't mean anything to anyone and is pointless as a metric really. Because there are just so many aspects of when dealing damage actually doesn't matter.

The Cane Master1 votes

{quoted}

Damage doesn't matter to the split pushers, their metric of success is towers taken. All damage dealt doesn't mean anything to anyone and is pointless as a metric really

While I do agree, current system awards only the one that last hits. That is why 'All damage dealt' is better, it includes minion+structure damage, no matter last hits.

Additionally, since these metrics are compared against other players of the same role you can see their patterns of play. You wouldn't compare the damage of the bot lane adc to the top lane bruiser.

Yes you could, my suggested 'damage from kill/assists' stat is a great metric for both.

Because there are just so many aspects of when dealing damage actually doesn't matter.

There aren't so many aspects, there are 3 types of damage dealt and I listed them in the topic. Dealing damage matters a lot, and with these 3 metrics you could see who did what type of damage and how much.

Jesuszilla1 votes

You understand that these metrics are for tracking pro-players and not something that affects you right? You seem to either be confused on the point of this system, or presenting a solution without a problem.

The Cane Master1 votes

{quoted}

You understand that these metrics are for tracking pro-players and not something that affects you right? You seem to either be confused on the point of this system, or presenting a solution without a problem.

I know, however it is related to the damage metrics overall. For example, 'All damage dealt' as a post game stat is removed from the game. Restoring this while adding 'damage from kills/assists' would give even better perspective for both worlds.

Jesuszilla1 votes

All damage dealt is a pointless stat. Even for split pushers.

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