So, why did we give a tank a aoe rammus taunt on a 7.2 sec CD?
can we please get a new gameplay balance team? Its shit like this that fucks over the game.
can we please get a new gameplay balance team? Its shit like this that fucks over the game.
Because Rammus automatically taunting someone is so much healthier than an AoE taunt that the enemy can avoid easily with how telegraphed it is.
[deleted]
He slows down to cast it and the duration depends on how long he charged it.
Rammus insults your mother and you have no choice but to fight him.
[deleted]
But the difference is that Rammus can taunt just one person and the person that he wants to taunt usually has QSS. Galio on the other hand can instapop his W and shit on every melee near him. I don't think that "walk off" for that powerful basic ability is enough counterplay. Other channeled abilities like that at least can be interrupted with hard CC.
his instant pop does nothing more than turn the direction you are facing for half a second.
his instant pop does nothing more than turn the direction you are facing for half a second.
you only need .1 - .2 seconds to blow someone up, lets be honest.
Well he's not gonna be the one blowing people up.
Well he's not gonna be the one blowing people up.
with 2 aoe knock ups, one of which covers the entirety of a screen, and a aoe Taunt he doesnt need to.
His E is basically a single target knock up.
So he does his job as a tank then?
If we were being honest we would say that .1 secs of interrupted movement taken out of the equation wouldn't save you, so your statement means nothing in this context.
If we were being honest we would say that .1 secs of interrupted movement taken out of the equation wouldn't save you, so your statement means nothing in this context.
.1 sec is all u need to to flash heal and save ur self from getting bursted, so yes it matters.
yeah, How dare they give a Tank of all things, a reliable source of Crowd control.
yeah, How dare they give a Tank of all things, a reliable source of Crowd control.
its about it being too strong, now about him having crowd control specifically.
think about it this way. his ult is 1.25 second knock up + .75 knockup from his E + 1.5 sec taunt from his W. thats 3.5 seconds of HARD CC to an ENTIRE team. even gnars chained CC stuns doesnt last that long.
rammus is balanced tho
[{quoted}](name=DJ Lucio,realm=NA,application-id=3ErqAdtq,discussion-id=j6BTAKGo,comment-id=0001,timestamp=2017-03-23T17:04:14.289+0000)
rammus is balanced tho
ya, but a aoe taunt isnt with its current CD. that shit should be 16 secs max.
it's not fucking aoe?
He's talking about Galio
Poor Rammus....
This is NOT ok.
The only Galio's i've encountered so far have performed really poorly anyway. So far I am really underwhelmed with this "rework" (new character release) but then, there's this post.
because it's super telegraphed and he slows himself down for it
the worst part about it is it can't be interrupted but then it wouldn't be a very good ability at all
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=j6BTAKGo,comment-id=0004,timestamp=2017-03-23T18:53:04.986+0000)
because it's super telegraphed and he slows himself down for it
the worst part about it is it can't be interrupted but then it wouldn't be a very good ability at all
Combined with his E it's scary tho D:
yea it disgusts me how strong and how often hes picked in my games!!! those one out of 300 games hes played tilts me
so gallo should lose the last part of his old ult just for u to be happy?
Rammus is underrated currently in this meta.In jungle,he clears camps super slowly and i see him rarely only on top lane vs fiora where he does pretty good against her.
if not a tank, who else would you give it?
and its telegraphed as shit.