I Summon Whoever Wrote Those Karma Patchnotes
EDIT: This turned out longer than expected. TL;DR at the bottom.
Riot, I have got to talk to you. Seriously. About what you wrote:
Karma’s issue is simple - she’s doing the right things, but she’s just doing them a little too well. Namely, Inspire (and its Mantra’d form, Defiance) are providing too much safety and disengage from the get-go. Taking a swing at their potency should keep the Enlightened One’s supportive qualities from being too overbearing. - Patch 6.15
There is so much wrong here, I am having troubles deciding where to begin. Oh, well, let's do it chronologically.
Karma’s issue is simple - she’s doing the right things, but she’s just doing them a little too well
No, she is NOT doing the right things. She is doing ALL the things. All of them. Too many. Meddler admitted she is "bland", not "satisfyingly distinct enough" and her "tools feel too familiar". Statikk described her problem as being "unfocused", having a "jack-of-all-trades problem", by "dabbling a bit in everything". Besides, there is a huge ongoing debate in the Karma community, whether the things she is doing even are Karma-things at all. There is no karma (punishing evil deeds, rewarding good), there are no fans, there is no duality. You might say about New or Old Karma what you want, but calling her tankscaling-including, glass-cannon-build-enticing kit that is mainly played as a support doing the right things is beyond confused. So far I don't know whether to be worried or scared. How do you know if she is doing the right things if you don't even know what she is supposed to be doing?
Namely, Inspire (and its Mantra’d form, Defiance) are providing too much safety and disengage from the get-go.
Well, maybe you shouldn't have buffed her Defiance shieldvalue to unreasonable values then? It was to "buff midlane Karma", if I remember correctly? Well, golly gee, straight up buffing the mantra ability that is 90% used by support Karma couldn't have possibly ended in overbuffing support Karma right?
Okay. hindsight is 20/20. I get that. But the number buffs weren't needed. Which the Karma community pointed out on the boards. I don't want to play the "we told you so card" (even if tempting), but instead would ask you to consider for the future, that every time you adress one mantra option, you also need to consider the other two.
Taking a swing at their potency should keep the Enlightened One’s supportive qualities from being too overbearing.
You see, there's the problem. You don't even seem to know what you did, in addition to keeping her RE-power in check. You took yet another part of mantra and made it scale with base ability levels instead of mantra levels. And you know what that means?
In laning phase it makes ONE mantra overbearingly stronger than the others. This - again - takes flexibility out of her kit (in terms of gameplay), and makes her a one-trick-pony in three different lanes (RW top, RQ mid, RE bot - pick a lane and pick a mantra, spam it and succeed).
It could also mean you want her to max E in lane. Fair enough, but this means in the worst case not skilling Q, removing her identity as a damage heavy support (I have already seen Karmas maxing E first and building Talisman. Yuck!). This seems to me like an utter confusion of what Karma used to and is supposed to be.
But since Q is still strong, most Karma players will probably want to max E second anyways. However, this pushes the option of maxing W second - provided that you are ahead and can afford to be agressive - from occasionally to never. This means, that RW won't reach its oh-so-hallowed 3.25s duration, while it's already outperformed in power and reliability by the other two Mantras. And might I mention that the RW root was added to give her more utility as a support? So now this weird root is clogging her power budget like my aunt's greasy 2ft-hair cloggs up our sink whenever she comes for a visit and decides to take a shower, but the ability doesn't even synergize with her kit and isn't fully used in 90% of support Karma games? What's up with that?
https://67.media.tumblr.com/780f05ee495e8ae3a42e15df5742984a/tumblr_n0j2rkW8tT1s0adc8o2_1280.jpg
Reading so far is exhausting. Here, for your troubles.
About the Things You Didn't Mention
Not even a comment on minion shielding? Did the last 10 threads in the last 2 weeks go unread? Well, let me repeat it then: Alongside those well deserved nerfs to her outrageous shielding power, there are 4 other things happening:
- RE can't be used for swift escapes in solo lanes anymore (no bonus MS over E).
- Tower pushing in solo lanes nerfed.
- RE has become an increasingly inferior choice for midlane Karma, fortifying the suppressive dominance of her RQ.
- RE can't be used on minions to** extend your reach** or hit more allies
Phreak and SmashGizmo called the last point "niche" cases. Which makes me seriously wonder whether they even play the champion. Or whether they would also remove the insec kick, because it's a niche case. But, whatever you might think about the frequency; those were things that Karma mains felt were showing their mastery with Karma. Even knowing when to shield what minion to make them tank 1-2 additional tower shots was already something that you could be proud of. Okay. Yes, I admit, minion shielding is probably not worth keeping over this. It might make Karma more unique, but it doesn't help if you (Riot), consider it toxic. I get it. But maybe could you make it up somehow? Or could you make up your mind what you want Karma to be?
Do you want to highlight her power in lane and lategame utility bot, or do you wanna make her scale normally? Do you want her mantra to be an engaging toolbox that has an answer for every situation, or do you want it to enable 3 different lanes for her, where she predominantly uses one of those? Do you want her to have a high skillfloor and low skillceiling as she does right now, or do you wanna make her more user friendly and/or let her have more things to master?
Whatever you decide; if you don't make up your mind beforehand, in my opinion, you will never be able to honestly state, that Karma is doing the right things. Because if you don't know what she should be, you can't say what's right about her and what isn't.
TL;DR
- Riot is taking away uniqueness and mastery from an already bland champion.
- Riot is calling what Karma does "the right things", even though she is lacking as much identity and focus as a champion possibly could.
- I welcome the number nerfs and admit minion shielding is maybe not healthy for the game.
- I request Riot to make up their mind what they want Karma to do, before telling us that she is doing it right.
This ^ is really short though. If you consider commenting, please read the full thread to avoid missunderstandings. If you did, have my thanks. I appreciate you taking your time and welcome any criticism. Like, really: Thanks! You are the part of the board who still cares, which makes you awesome!
Greetings, SilverSquid
attacked.

who gains AS the less HP
who gains AD the less HP
at some point along the history of the game he held Karma's same old passive of more AP the less HP, it was removed for the same reasons that Karma's was removed though.