Why Karma Needs to Be Worked on
Support Karma
Spams RE from the backline for some uncounterable and boring AoE shielding, but has barely anything else to contribute as a support.
Mage Karma
Spams RQ hadoukens, that deal 80% of her kit's damage in one shot, but has nothing else going for her.
Tank Karma
Has a HUGE selfheal with RW on like a 6s cooldown in some cases, but nothing else to contribute.
Instead of being a fulfilling champion with a coherent kit, Karma has become an obnoxious one-trick-pony in 3 different lanes, with way too much power in single spells, because the rest of her kit becomes useless based on your build. Riot's buffing-and-nerfing-spree won't change this.
Can we finally get someone to admit, that taking the "mega-root and super-shield" approach to her kit was the root of this evil? Or that making her mantra "must feel impactful" so we push as much power as possible in one single moment (3.5) and then "making her scale better" (5.10) by reducing mantra to a nearly nonexistant cooldown was NOT a way of "improving Karma"?
I am a Karma main and I ask for Karma to be adressed. Not for my sake, but mainly for the poor people who have to fight her ever since she got popular. Or please, try to explain to me how this was intended by Riot, makes sense for her design or can in any shape or form be considered healthy.
https://clips.twitch.tv/tonytwobits/PowerfulCoyoteTTours
Karma needs to become more of a battlemage/enchanter, instead of this unhealthy pseudo-mundo or machinegun-locket she is today.