Crowd Control
I'm an unranked/ kinda new player to MOBA ( not just LoL) so have been wondering about CC. Most champs have CC or some kind of immunity to CC. Is it common for MOBA to have so much CC and Anti-CC abilities? Or is it just LoL. Was Lol always driven by CC?
- Make hard CC a high CD ultimate ability.
- Make items just for soft CC counter. ( we already have it, but they counter hard CC as well).
- Remove AoE Hard CC.
- Remove Perma-slow for >0.75 sec.
- Remove damage from CC ability.
Make the player choose how to fight, instead of using CC + damage in 1 shot. Make player/champ use a combo, CC + skillshots and if missed pays the penalty ( all in do or die becuz of high CD).
E.g. Zed, Yas are good examples of playing skillfully instead of CC focused gameplay.
I know this is never gonna happen, yet thinking/talking about it never hurts. PS. I play morg, amumu and love to use CC all the time.