The only broken champ

Soul Dealer··1 votes·702 views

Hey guys so today I though I would talk about the only champion with a truly unfair and broken kit in my opinion. Now before we get started I know I am bronze but this is just my opinion and I wanted to see what you guys think about this. And yes I did make a rage post about garen and I still hate him but I do not think he has a broken kit in anyway.

Now on to the good stuff. The champion that I want to talk about is Kayle. I am not an expert on her or anything but based on some videos I have seen, discussions with my friends and general experience playing against her I believe she is the only champion with a truly broken kit that needs a big tune up.

So why do I believe she is broken? Well let's start with her E righteous fury. It allows her to have ranged auto attacks that hit multiple enemies for 10 seconds at the cost of 45 mana with a 16 second cool down. Now alone this is not so bad but combine this with a 55% slow and it's petty hard to run away from. Not to mention the fact that the attacks have splash damage makes for a very annoying ability with a low mana cost. Fortauntly it does have a decent cooldown.

The other ability I want to look at is her ult intervention. This is a no cost 2-3 second invulnerability spell that she can cast on herself or and ally that has a 100-80 second cooldown. This ability is extremly annoying because if you get her low she can pop this and her slow and her e to run away while poking you from range and potentially killing you.

On their on these two abilities are not a problem the problem comes when the are used together along with her other abilities which makes it hard to get close to her with out a gap closer and even harder to kill her because of her ult.

Now this is why I believe kayle is the only true broken champ in the game at the moment. No champ can match her poke plus survivability generated by her kit.

Personally I believe a good fix would be adding a mana cost to her ult so she has be more mana cautious and maybe upping the mana cost on her e in favor of a lower cooldown maybe like 12 seconds instead of 16. The other thing I would suggest is reducing the slow to about 40%-45%.

That's all for me guys let me know why you think and if you have any ideas for kayle in the comments below.

Hope to see you on the rift :)

10 Comments

Glîtchy1 votes

Time out, the only truly broken champ is Ryze no successful rework EVER

deoje2991 votes

Before you claim a champion is "broken" or "op" go play the champion for a few games at least, It will quickly show you the champion's weaknesses.

Glîtchy2 votes

{quoted}

Before you claim a champion is "broken" or "op" go play the champion for a few games at least, It will quickly show you the champion's weaknesses.

Just an FYI when I mentioned Ryze, I meant as in failure champ design.

UnboundHades1 votes

Well kayles main counterplay is engage when her low down time e is down or cc her to death but she has a ms increase a slow and an invul to jusy remove the counterplay

LaughingStapler1 votes

{quoted}

Well kayles main counterplay is engage when her low down time e is down or cc her to death but she has a ms increase a slow and an invul to jusy remove the counterplay

I'd say poke is the best counterplay to her.

UnboundHades1 votes

Shes mainly played top where if u try to poke her she uses q w and hits u 2/3 times unless your jayce

LaughingStapler1 votes

Pants are good vs her. Spears too.

UnboundHades1 votes

Pantheon is a mess of a champ dont u bring him here

Soul Dealer1 votes

{quoted}

Pantheon is a mess of a champ dont u bring him here

I don't think panth is broken actually I just think his scaling is too high

Meniak1 votes

lmao I main Kayle exclusively and I can tell you without a doubt she is EXTREMELY weak right now. She's an immobile APC who plays like a ADC in a solo lane. Know what that means in a level 2 gank meta? She's garbage.

To top this off she also has the most expensive core build in the game sitting at 10,300G for her core kit, and well over 7,700 for the first two items+boots so that she can get her first power spike decently guess how much it costs champions like Akali, Kha'zix, Jayce to get their first power spike and core? 3,000-3,600 for the first major power spike (which btw usually gives them between 2-6 kills)

Now I'd like to reiterate something here: In plat-Diamond-masters games only last 25 minutes, if that usually being decided by 15. Guess how much gold that is? 10,000-12,000 if you're REALLY REALLY REALLY lucky Guess how much Kayle's main kit: Start: D-Ring, 400g, 2 pots 100g, Nashors, 3,000g, wards, 225-500g, Guinsoo's Rageblade: 3600G Void Staff: 2,600G Ruaan's Hurricane: 2,600G Berserkers Grieves: 1,100G

Stop hating on my champion, she's already bit the nerf bullet a multitude of times and has seen zero love in a LONG LONG time.

Let me go down a long line of nerfs really fast: 1: Stinger -15% AS 2: -5 AD (doesn't sound like much except all of her skills scale off of AD and her basics are reduced as well making it harder to farm and you lose between 30-60 damage per trade early) 3: Lich Bane nerf AP Kayle took a HUUUUGE hit here though in the end this was a class nerf not a direct nerf to Kayle though it still has the effects as such 4: Guinsoo's Rageblade +1000g,

(from 1000, the main reason for her AD nerf was Rageblade though they both changed the first version of Rageblade and nerfed Kayle they never did give her AD back) 5: Ruaan's hurricane -35% Attack speed 6: Rabadon's Deathcap +600-800G I forget which 7: Fervor of Battle changed from on-hit value to + AD per AA

guess what, Kayle scaled off of Auto attacks building Berserkers + stinger first items, which have 0 inert damage and it's not optional because you HAVE to have cooldown to have E up to farm 8: Attempted nerf: remove Kayle's AD reduction from passive, this drew a MASSIVE negative response from the community 9: Rylai's Crystal Scepter removing 20% movement speed slow from a core item made her utility late game drop like a rock, though in the end this was a class nerf not a direct nerf to Kayle though it still has the effects as such 10: Upcoming: Rune/mastery changes will fuck Kayle over completely. 100%. Here's why. Kayle is a champion who has to have a specific rune page tailored to each matchup: 10% flat CDR vs this champion 20% scaling vs that one, some armor vs this one some MR vs that one some scaling HP here some mana regen there. You take away her ability to prioritize what she's going to be doing before the game even starts and you're stuck to rock paper scissors situations in the draft. 11: HUGE -40% Q AP nerf this was a very very long time ago but this was back when AP Lich Kayle was a thing and 1 Q+AA could delete a squishy, though both Rabadon's and Lich have both been nerfed her Q remains at 1:0.6 AP ratio

12: Jg changes: You know Jg Kayle used to be a thing? yep she was pretty broken Guess what happened... S7.... you'd not believe how many Kayle OPT's who only played in the jungle stopped playing

Currently: Kayle vs Renekton, Kayle feeds Kayle vs Irelia, Kayle feeds Kayle vs Akali, Kayle feeds Kayle vs Jayce, Kayle feeds Kayle vs J4 Kayle Feeds there's no viable option out of these situations when the versatility of Kayle's build is gutted, and let me be clear, removing her ability to itemize versus specific match-ups will do just that. She has received a plethora of INDIRECT nerfs but just in case you aren't paying attention up to this point I'd like to point something out, she has a 2% play rate currently and out of that 2% the only players are Kayle OTPs like myself, if you have problems versus a Kayle it's because you're likely playing against one who has 1000's of games under their build and is only doing well because they know both everything Kayle is capable of and the matchup you're using against her inside out.... and your jg sucks for not camping her.

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