Dont be blinded by downvoted threads! Eve needs changes not direct buffs.

Darth Sidiouss··3 votes·380 views

These are my suggestions for changes i believe she needs. Some slices and cuts in the kit and more suggestions for more a more profound assassination kit to make her more unpredictable in a healthier way while remaining viable as a pick.

** Passive : Demon Shade**

Innate: Evelynn gains Demon Shade after being out of combat for 4 seconds.

Demon Shade: While below 250 - 590 (based on level) (+ 250% AP) health, Evelynn Heal power restores 15 - 75 (based on level) health every second. From level 6 onward, Demon Shade also grants camouflage.

_Remove and change the healing. Give her something interesting like inflicting charm on a target gives you half the detection radius around the target only and have kills reset camouflage instead of ult. Then buff her HP regen to near what it once was. _

** Hate Spike** TARGET RANGE: 800 COST: 40 / 45 / 50 / 55 / 60 Mana COOLDOWN: 8 Barrage Cooldown: 0.5 - 0.275 (based on cooldown reduction) Hate Spike

First Cast: Evelynn flourishes her lashers, launching a dart in the target direction, dealing magic damage to the first enemy hit. Hitting a monster refunds Cooldown reduction icon 60% of the cooldown.

Dart Damage: 25 / 30 / 35 / 40 / 45 (+ 30% AP)

For the next 4 seconds the enemy hit takes bonus magic damage from her next 3 basic attacks or abilities.

Bonus Damage 10 / 20 / 30 / 40 / 50 (+ 25% AP)

Hate Spike may be re-activated up to 3 times until the ability comes off cooldown at no cost.

Second Cast: Evelynn projects a line of spikes in the direction of her attack target, dealing magic damage to all enemies struck. Hate Spike will prioritize the nearest enemy if she does not have an attack target.

Spike Damage: 25 / 30 / 35 / 40 / 45 (+ 30% AP)

_ The initial first cast feels so weird on Q especially for Q spamming vets. I would just remove it. for the hate spikes themselves the range could be buffed significantly as she has no way to reach her targets when failing to proc W (which happens more than often)_ Also add a slight AD ratio here maybe 0.1 - 0.3 at most so it deals more dmg when combo'd with item 3146 and then nerf the base the damage a bit , then each lvl in rank have the number of spikes increase by 1 so rank 1 would be 3 , then 4, 5, 6, and then 7 at rank 5. This will encourage people to max Q for kiting advantage purposes.

** Allure** Active: Evelynn curses the target champion or monster for 5 seconds.

Evelynn's next basic attack or ability against the accursed expunges them, Slow icon slowing them by 65%, as well as refunding Allure's mana cost if she triggers this versus a monster or before 2.5 seconds. If the target is cursed for at least 2.5 seconds, she Charm icon charms the target, as well as applying additional effects based on the target type.

Disable Duration:» 1 / 1.25 / 1.5 / 1.75 / 2

Against champions Magic penetration icon reduces their magic resistance for 4 seconds. Against monsters, the Charm icon charm's duration is increased by 2 seconds and they take bonus magic

So here we should remove the magic pen % so we have room to replace it with a spell passive that will give eve more rotational speed situationally rotational power was very strong on Evelynn this should always remain a core strength she should always have. The risk is not worth the reward nearly the amount of times it SHOULD be.. Allure should passively give Evelyn lust to kill a certain enemy every now and then like Kindred 's hunt system but completely random. Running towards her heart trails should grant her bonus movement like Warwick's blood scent but different the trail wouldn't be a straight line leading directly rather individual wavy trails will have to be rode individually along the pathing like roaming as Bard a little 30% boost here.. and there.. etc. Enemies should not be able to see the trails.

** Whiplash** Active: Evelynn whips the target enemy with her lashers, applying on-hit effects, dealing magic damage, and gaining Whiplash 2 30% bonus movement speed for 2 seconds. The percent health ratio deals a minimum of 25 damage.

Magic Damage: 30 / 45 / 60 / 75 / 90 (+ 4% (+ 3% per 100 AP) of target's maximum health)

Gaining Demon Shade Demon Shade resets Whiplash's cooldown and empowers the next cast. Empowered Whiplash

Empowered Whiplash Empowered Active: Evelynn dashes toward the target enemy, dealing increased damage as well as damaging all enemies she passes through. On-hit effects are only applied to her target.

Remove the dash here entirely this will give you the space needed to give her a more profound assassin kit that's more useful and interesting. Also change the empowered cast and have the the E instead give her extremely fast attack speed for less than 1 sec. Imagine a quick dozen slice n dices like chun li from street fighter when she kicks but visually replace this with eve scratching someone.

**Last Caress ** Active: Evelynn becomes Playful untargetable as she reveals her true form to all enemies in front of her, before blinking back 400 units.

Enemies caught in her reveal are devastated, taking magic damage, which is doubled versus enemies below 30% of their maximum health.

Her ultimate can be much more interesting and useful here as a reminder we already took away the gap closer and bonus movement speed from the E here were also nerfing the base damage and finishing damage as well as slightly lowering the AP ratio this is too achieve giving enough space for a first initial cast of invisibility before the 2nd cast which does exactly what it already does now. The invisibility will help Evelynn setup plays easier and also allow a chance to proc allure with less risk at a cost of burning ult first.

  • 150 / 275 / 400 (+ 75% AP)
  • 100 / 200 / 300 (+ 70% AP)
  • ~~30% ~~20% of their maximum health
  • 2 seconds of invisibility at rank 1
  • 2.5 seconds of invisibility at rank 2
  • 3 seconds of invisibility at rank 3
  • Also cutting overall distance traveled with teleporting back, a big cut but you can still ult to get over walls and other terrain.

1 Comments

OrcrO1 votes

Change everything about her kit? I agree.

More from Gameplay

More by Darth Sidiouss