[{quoted}](name=SKT T1 LaFlame,realm=NA,application-id=3ErqAdtq,discussion-id=ilxEqumf,comment-id=0000,timestamp=2016-05-24T14:42:23.049+0000)
You're definitely right, the indicator appears much later for the enemy team than it does for the Pantheon. But I would argue that the indicator gives you enough warning that you can at least get out of his immediate stun range unless you're real slow and/or he blows flash or something like that.
maybe if youre playing a hypermobile champ.
the problem is, that panthon can que up his stun on you if im not mistaken, which cancels a significant portion of the landing animation and actually doesnt really give you time to get out of the area unless youre playing someone like zed, or lee sin.
and the problem is, the pantheon has flash aswell. so you you flash, he can flash then w.
ive seen multiple pantheons recently drop out of nowhere, and blow someone up with ignite with almost no time to react.
i get that he was in a bad spot in the past, but all the new assassin items made him snowball kinda way too hard.