Mordekaiser Bug List (Known bugs he has so far)

Mortekaiser··4 votes·1,442 views
  1. Mordekaiser W on ARAM only going to nearest ally instead of targeted ally (heavily witnessed, can personally attest to this)
  2. Activating W while autoattacking can nullify attacks (can personally attest to this)
  3. Mordekaiser Q occasionally not triggering on hit effects (tiamat items/perhaps Trinity force)
  4. Mordekaiser causing framerates to drop (unconfirmed as to why exactly, but I can confirm it does happen with Morde a lot)
  5. Pet Ghost AI (Dragon especially) reacts in manners that are unintended (can personally attest to this happening many times)

If you have more to add, please send me a link and I'll look into it.

5 Comments

Selegun2 votes

Dragon AI. To reproduce just take a dragon ghost under an enemy tower with no allied minions. Have the ghost attack the tower as enemy minions get into range and he will change targets once the melee minions start attacking. This can be done with champions too, as the closest attacking champ will draw aggro.

Mortekaiser3 votes

{quoted}

Dragon AI. To reproduce just take a dragon ghost under an enemy tower with no allied minions. Have the ghost attack the tower as enemy minions get into range and he will change targets once the melee minions start attacking. This can be done with champions too, as the closest attacking champ will draw aggro.

yeah I forgot about that one: dragon AI (and pet ghost AI in general) is completely retarded

DeathBurst1 votes

hmmm, I never did a lot of testing, but I think I noticed the 2nd W not damaging all enemies in the area, sometimes. It's supposed to damage everyone and only heal you from 2 targets, but sometimes it only damage 2 targets. Did you notice that too?

M0RDEKA1SER1 votes

W activation occasionally only hits 2 targets.

Ult sometimes doesn't give ghost (champion or dragon)

The W big isn't exclusive to ARAM, it happened during Poro King too, so it much be howling abyss.

Q doesn't seem to interact with ANY on hit items. The hydras, BotRK, rapid fire cannon, and rageblade all seem to just... Not work, almost as if Morde isn't auto attacking, but rather, casting a spell. It's hard to tell if Nashor's has the same issue because I don't think the magic damage is seperated out.

MealReadytoEat1 votes

On 2), it happens only when you are overlapping your zone when it detonates, but I believe every time, atleast with your circle on minions and against minions 3) His Q only fails to apply on-hits when the magic damage kills the target (It's spell damage, and happens first)

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