Can we fucking just nerf assassins so that the game if fucking playable?
SO much mobility. SO much damage. SO much cc.
WHY DO THEY HAVE SO MUCH SHIT IN THEIR FUCKING KITS?
They're ULTRA safe, which is completely the antithesis of what assassins are SUPPOSED TO BE. They're SUPPOSED to be high risk, high reward. Right now they're literally zero risk, game ruining amounts of reward. Let's look at some examples.
- Pretty much no risk whatsoever. Can't poke him out. Can't all in him. He just gets to continually try to do his bullshit without any counterplay. Then when he lands 1/784 hooks, you die. Instantly.
Has awesome poke, awesome wave clear, awesome cc, 17 quintillion terrain dashes. Also has invisibility for even more safety. Gotta make sure there's ZERO risk or ZERO skill needed!
- No risk
- No risk
- No risk, just press R if you mess up
- Again, just press R if you mess up, also camoflauge
- Two dashes an invincibility and a slow/knock up
- Three full stealths, a MASSIVE resetting jump, and just press Q for 1000 dmg early game (not even kidding)
- Why does he have cleanse built into his kit?
I honestly can't think of one single healthy assassin.
.
is exactly what an assassin should be. If you misplay you will get melted. No "oops" buttons, no CC, and no escapes.