I completly agree with this. I play for 5 seasons so I remember the asassination meta form s4 or s4 (do not remember right now). Even if it was giving us a royal pain in the ass, those assasins were barely getting over 2k HP so if they were focused, their only strenght was eliminated. Nowadays, I truly cannot understand how full AD champs with BC have comparably same HP as me palying bruiser with 3-4 HP dedicated items. The only difference is I am getting close to 250 AD while they have OVER 400 HP. There were times, when one had to be super fed and super farmed to get over 300 AD. But as I see it and (and it is not even the case of someone being super fed), 450 AD is not a problem (not even talking about 650 AD Jhin (ok, they had dragons and shittt..but still)).
Furthermore, I totally agree on huge balance changes since ADC can nowadays literally oneshot people .. what was asassins jobe back there. I remember it very well - it was called DPS meaning damage per second. But RIOT probably found a new meaning of DPS, because nowadays, lvl5 champions with barely 1-2 finished items make people disappear in that 1 second. That is their explanation, afraid I am..
and one further note .. I remember the times when lane phase was based on trading. Trading, I am afraid (again) does not exist anymore. Not in the form of micro-calculations, distance and minions abusal. Literally everything is focused on burst damage and all in situation in which, once again burst works better than serial casting (wtf is Xayah and DPS ADC if she can deal close to 1000dmg with her E (or is it W?idk..))... And please, do not tell me ´to play that op burst champs´..
I used to play this game, because actual skill could have been sxpressed. Today, I play only because it became a habit .. while the game is based on 1 (mostly lucky) situation. As I see it, raw power overcomes stratedy and higher order thinking.
I am 31, working as a researcher at University. My work performance is based on overcomming subjective thinking and on not being biased. I did not share my perspective because I am a low elo scrub and cannot stand beating.. I love challenge and I do not mind losing in situations, where my opponent legitimately outpalys me. I do not mind playing from behind, when I need to think even more .. but what I truly do not like is losing 1600 HP in 1,14 sec at lvl 9 .. while any of my spell animations did not even reach her target.