Instead of Nerfing Sejuani
Why don't you attempt the forbidden and buff some of the other tank junglers so she doesn't seem so OP.
Why don't you attempt the forbidden and buff some of the other tank junglers so she doesn't seem so OP.
Sejuani needs nerfs, there's no doubt about it at this point. A 57.5% Win Rate and a 15% Pick rate for nearly a week is excessive.
The problem is that when Sej is obviously a problem it gets solved in less than a week, but when J4, Vi, Lee Sin, Nidalee, Zed, etc. are all dominant and popular for months or even years, Riot just kinda sits on their hands and hopes the whole issue sorts itself out.
Remember when rito nerfed lee sin, and the gd flipped shit so much that they reverted the nerfs.
Remember when Zed and Lee Sin are two of the hardest champions to use effectively?
Yeah, that's still a thing. There's a reason for their "imbalance" as everyone seems to think it is.
J4 was nerfed. Vi doesn't fit into as many games with tank junglers taking over, Nidalee could use a numbers nerf but is still not the easiest champ to use.
Remember when Riot had a fully fledged Lee Sin rework that didn't actually cost him any of his power but limited his effectiveness towards either being an assassin or a bruiser, not both at the same time?
they just received a blanket buff with cinderhulk for true tank jungles.
They're nerfing her slightly because her winrates specifically shot through the roof world-wide, ranging between 55-60%.
they just received a blanket buff with cinderhulk for true tank jungles.
They're nerfing her slightly because her winrates specifically shot through the roof world-wide, ranging between 55-60%.
I dont understand how her winrate is so high when Zac is clearly 420x better than her.
MASTER RACE

Sejuani provides a lot more utility for a team than Zac does, requiring far less skill to use effectively.
the other tank junglers are already pretty OK though.
It's just Sej (and amumu) also have the super-broken aoe CC parts that have literally always been gamewinners. Mite unfair to nerf them as opposed to, idk, putting in more anti-CC shit. But putting in anti-CC shit would indirectly nerf most mids, so we can't have that.
Her winrate's always been pretty high.
Putting in more anti-CC would hurt TANKS, not mids. You know, those tank junglers that also were the intended target of Cinderhulk?
Putting in more anti-CC would hurt TANKS, not mids. You know, those tank junglers that also were the intended target of Cinderhulk?
Tanks are much less prevalent than orianna/morg/annie/Generic Mid With Gigantic AoE Nuke/stun/popup all at once ult #44
And of course Tenacity would solve all of those problems.
Sure is nice that the cheapest Tenacity item in the game also grants MR. What was your complaint again?
And of course Tenacity would solve all of those problems.
Sure is nice that the cheapest Tenacity item in the game also grants MR. What was your complaint again?
sure is nice that you're still stunned for 2s even with tenacity, unless you happen to be irelia, Mundo, or Olaf.
also nice that MR has been almost literally a joke stat since S3 unless you're significantly ahead.
So you'd like a game without CC then?
I knew it was you, Yi.
So you'd like a game without CC then?
I knew it was you, Yi.
Nah. Just used to having more things I can do about CC besides "Don't show up to teamfights if the enemy is packing more than two CC ults" and "You got tagged by the bus-sized hitbox? Suck it up and die".
Old pre-S1 Cleanse was excellent. DotA's BKB is excellent (though I wouldn't go so far as to have an item that makes you immune to spells in League, just...functional MR would be enough).
Cinderhulk's already broken enough lol