Speed up Bard's ultimate projectile at longer ranges.

Profirix··2 votes·764 views

Hey Everyone,

I've spent a decent amount of time playing Bard in regular games and have come to the conclusion that while Bard's ultimate is a very powerful tool, often capable of changing the outcome of a team fights, the additional range it was given is not effectively utilized with the significant increase in flight time. In other words, the range on Bard's ult is effectively nullified by the additional couple of seconds that it must travel. At range, it has got to be one of the hardest ultimates to land appropriately, and with it affecting both allies and enemies, has the capability of inadvertently ruining engages for your team or even causing your team to lose.

There is too much chance for error with this ultimate. I can say with certainty that his ultimate is the riskiest ultimate out there, as the level of difficulty of landing a successful ultimate depends not only on the placement of your projectile and the enemy team, but of your own team as well.

To increase the "reward" for Bard using his ultimate, my suggestion is to decrease the flight time on the longer range ultimates. It is a relatively small change that should allow Bard to thread the needle a little easier when attempting to help his team from range. I cannot tell you how many long range ultimates I have fired only to have the enemy team be long gone from their retreating position and hit my entire team instead because I grossly underestimated how SLOW the ultimate was!

Thoughts, comments, concerns?

Thanks.

TL;DR - Speed up Bard's ultimate projectile so that his additional range is actually useful.

1 Comments

Slapchopp1 votes

agreed!! bump

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