I can't remember the last time I felt like I won because of skill.

Anatera··4 votes·262 views

Everything's so cheesy. Even the wins aren't rewarding. I do things in game because I have to, not because I want to. I have to push at this timecode because the meta is so restrictive that I have no choice. I have to take this tower right now because if I don't the enemy will and they'll snowball. This is bland, predictable gameplay, not player skill.

As Trump would pointlessly say on his twitter "So sad!"

4 Comments

bwop4 votes

I can't remember the last time I won because of my skill either. I have to play Janna in order to win. When I play other supports I'm also good at, I stand no chance and lose ultimately because of it. It's sad smh idc that i'm low ranked, Akali gets one kill and she snowballs so hard and does so much mixed damage it's impossible to itemize against her, even if you're a tank or not.

Anatera3 votes

{quoted}

I can't remember the last time I won because of my skill either. I have to play Janna in order to win. When I play other supports I'm also good at, I stand no chance and lose ultimately because of it. It's sad smh idc that i'm low ranked, Akali gets one kill and she snowballs so hard and does so much mixed damage it's impossible to itemize against her, even if you're a tank or not.

I think Riot's forgotten something fundamental with their game. It's depressing because they had a good game at some point, but to abandon it all for this? The meta sucks. And they're barely even touching it.

bwop3 votes

We have to remember that this is a Chinese MOBA game. Also, Riot apparently thinks that horrible overload = good game design. I think this is meant to appeal to new players to make them play the game.

SwiftKitten882 votes

i do remember, it was about a month back.. and it was the first time in 3 years. i haven't had it again... but that one game made me happy.

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