What use is MMR/ELO in a dynamic queue environment
Just can't figure out how such a system is usefull in a dynamic environment
Can someone point out how this works?
It just doesnt make sense to me to use such a system in a dynamic environment
Just can't figure out how such a system is usefull in a dynamic environment
Can someone point out how this works?
It just doesnt make sense to me to use such a system in a dynamic environment
Well see, Riot thought it was a good idea but it really isn't. I've been going solo and playing against groups and I'm just dropping ranks like crazy and its so unfun. They all come in with clantags and its just like "yep, this is over"