Imagine if this was Skarner's Q...
https://www.youtube.com/watch?v=GTJ-5prY98U
Time Stamp: 1:24
Specific differences that I would note is that I would like to note:
- There would be no "micro dash" when targets are out of reach.
- The ability (as noted in the description) would not interrupt movement commands.
- Claws would swing outward, not inward, followed by his tail strike.
Skarner strikes 2x quickly in target direction, first sweeping with his claws before thrusting forward with his tail. Each hit deals 40/50/60/70/80 (+60% bonus AD) physical damage. A target hit by the claws takes 1/2 damage from the tail strike. Max single target damage: 60/75/90/105/120 (+90% bonus AD).
Crystal Charge: Each time Skarner strikes at least one target with crystal slash he is granted a stack of crystal charge. Each stack grants 4/6/8/10/12% attack speed and 1/2/3/4/5% movement speed (max 5 stacks). At maximum stacks, Skarner's basic attacks and Crystal Slash strikes deal bonus magic damage equal to 10/20/30/40/50 (+10%AP). This damage is also halved on the second strike of crystal Slash if the target was hit by the first.
This ability does not interrupt movement commands, and auto attacks against non-structures reduce the cooldown of this ability by .25 seconds, quadrupled vs large/epic monsters and champions.