[Rework Suggestion] [Game Mechanics] Fiddle Sticks
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Passive - Cursed Terrain: Staying still will make the hideous presence of Fiddle Sticks attract disease and misery, creating an area of Cursed Terrain that spreads to a limit. Up to a maximum of 3 Killer Crow will be drawn to the Cursed Land and will fly over the area, attacking random targets periodically. Using skill over Cursed Terrain will sacrifice a Killer Crow for a skill, sacrificing crows will greatly reduce the skill's channeling time. Exiting the Cursed Terrain area will make the Killer Crows follow Fiddle Sticks, but their lives will be drained over time. Killing Champions or jungle monsters automatically lures a Killer Crow if the crow's limit has not yet been reached (if a jungle field has multiple monsters, the crow will be drawn after killing the last monster in the field in question).
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Q - Terrorize: Fiddle sticks will channele for x seconds and then use crows to fly for x seconds, causing Fear on enemies who cross his insides.
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W - Cursed Harvest: Fiddle Sticks sticks his scythe to the ground causing a fixed amount of damage to the enemies inside a cone in front of him and channeling during x time to heal itself over time, even after already having moved away from the ability. If casted over Cursed Terrain and no enemy is in the cone, the ability consumes Cursed Terrain, places the passive at recharge time, and heals Fiddle Sticks with a less amount of health.
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E - Cursed Crow: After channeling for x seconds, Fiddle sticks sends a raven made of curses in a straight line, projectiles and spells that hit it will be absorbed (with the exception of basic attacks).
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R - Crow Storm: Fiddle sticks chases for x seconds and creates a storm of killer crows in a static area that will inflict damage on enemies over time. Once inside the area, pressing R again will cause Fiddle to disappear for x seconds and reappear in the chosen direction, moving the storm with him. He can repeat this up to 3 times until the storm is over.
OBS: I always have the desire to make the champions hyper complex, but this time I controlled myself and tried to make it as simple as possible. I also had the idea of Cursed Terrain to destroy bushes temporarily, but I think that would make him very strong on the lane, or very weak in the jungle, and at certain times the jungle needs to stay long periods of time.