Can We Finally Have %Base Mana/Health Regeneration Runes Like With Items?

ArnoldSchwarzens··6 votes·312 views

This has bothered me for a long time. When regeneration was reworked into %base mana/HP regeneration instead of flat values, it really helped a lot with making it a consistently good stat throughout all stages of the game. Why hasn't this done with runes aswell? It'd maybe even make them worth taking, because right now they pretty much aren't since theyreally fall off lategame.

4 Comments

KirbyCake2 votes

everything falls off late game if its flat, 15 ap is strong early but not as noticable late

Calabok2 votes

runes are too weak to matter.

EndlessSorcerer1 votes

Soraka Leave me this, I beg of you!

Spoofghoul1 votes

Or we could have.

  • Base Health regen, mana regen, armor, health etc.

Runes

If you make it base then you can increase actual base stats with runes and have items interact with that. Much easier to balance aswell.

More from Gameplay

More by ArnoldSchwarzens