People have realized it and are abusing it.

sobi999··7 votes·868 views

So after a fk tons of threads on how turrets are weak. Guess what? Everyone knows they can turret dive and get kills. I get dived so much more or hell alot more recently than i ever gotten in the past. Turrets are the safe zone for squishies and it's getting ever so hard to play a squishy character with the new shtty turrets. This game is hardly any fun now.

8 Comments

Demon King Maou4 votes

Doesn't matter if turret sucks ass anymore Turrets get stronger and the tanks will build ohmwrecker Even without ohmwrecker theres so many assassins ingame now that can kill you under turret with little to no effort

Something riot could do is add multishot to turrets...

Ben Sharpio1 votes

i realized i want the turrets to remain weak so that cait cant prevent sieging by putting 5 traps under her turrets while the laser melts the minions

Lauchmelder1 votes

I wouldn't mind them building Ohmwrecker. At least it would see some use.

Escheton1 votes

[{quoted}](name=Demon King Maou,realm=NA,application-id=3ErqAdtq,discussion-id=iAqJJ6xB,comment-id=0000,timestamp=2017-01-29T09:02:17.146+0000)

Doesn't matter if turret sucks ass anymore Turrets get stronger and the tanks will build ohmwrecker Even without ohmwrecker theres so many assassins ingame now that can kill you under turret with little to no effort

Something riot could do is add multishot to turrets...

No. No we won't. Noone builds ohmwrecker. Don't be silly,

6Sfool1 votes

If they buff turrets a lot, they will. I already build it on some juggernauts, and it goes a long way to make the enemy never feel safe.

Cheekynorth1 votes

Ohmwrecker? What's that? Is that a new champion?

Birbonius1 votes

I know that turrets are weak both in attack and defense,but then WHY ALL MY TEAMMATES GIVE DOUBLE KILLS DIVING ONE PERSON?! DAMN THEM!

BTW,1 stun and you get an easy kill undertower if they are squishy carries (xin,kata,irelia early game,yasuo,taliyah,etc...)

DunkinNoobs1 votes

People in high elo have always been diving at even the slightest hint of weakness. And it's gotten harder, not easier. Towers scale do more damage overall than they used to, ramp up faster, and switch targets during dives if the target they're currently shooting goes untargetable or moves out of range. Ignite used to also be far more common, again making dives easier than they are now. The reason you weren't getting dived before isn't because towers were stronger; people just didn't know better. Now, you can expect near flawless dives almost every time, even as low as gold elo.

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