Give us the option to "chain" players next to their turrets

Hallbuster··1 votes·425 views

Players who are "chained," are not allowed to leave tower shot radius in order to stop them from feeding their lane opponent more than once or twice and can't win their lane from behind. This is also used to stop players from overextending when you know an enemy is going to roam a specific lane, most likely bottom.

I just played a recent game where I put down an enemy Katarina twice in mid lane. It didn't help us win, she solo carried the team with a KDA of 11/3/4 because bot wouldn't pay attention to my pings and got her fed. Therefore if the majority of the players on your team believes you should not leave your tower radius you should stay there.

7 Comments

Ultimate Deadpoo3 votes

So your solution to stop people from getting really far behind is to force them to never be able to leave their tower, rendering them incapable of helping support a gank, pushing the lane when the opposing laners are back at base, cause them to lose out in farm as a result of them not being able to leave their tower, and if they are collapsed on, they are unable to fall back.

I'm sorry, but I'm not seeing how this will help at all.

Penns1 votes

Yes plox.

Pie Cubed3 votes

This confirms my theory. You aren't here to propose ideas, but just to make troll posts...

Jetva2 votes

I'd love to see flying towers, teleporting nexuses, and teemos in the sky, but it would make league all the worse for it.

Anastaecia1 votes

Except when you tell people to stay under tower, they don't understand that that means BEHIND THE ACTUAL TOWER....being in front, but still within shot range is just asking to get dove, and it happens 9/10.

TheLastShadow451 votes

MMMMMMMMMMMMMMMMMMMMMMMMMMMMMM I smell a troll post.

C9 Squeeky 1 votes

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