Mundo needs a gameplay update

Omiwom··5 votes·730 views

and a visual one too... but that's beside the point

He's just a walking heap of steroids. His passive gives him a ticking health pot at all times, which is totally un-interactive. w and e feel really boring to use. All he does is run at you if he has greater stats, or sit back and q if he doesn't. I gave this champion many chances, and played him because I liked his theme, but I just can't anymore. He's the epitome of binary.

6 Comments

Rıots Bad Client1 votes

What do you suggest?

Omiwom1 votes

There are so many options. He just needs to be something different than what he is now.

Off the top of my head, his passive could give him a movespeed or ad buff when he takes more than 100 damage in one second, with the damage threshold scaling up based on level.

Burning Agony could have a DoT effect, enemies who get hit by 3 ticks of it in a row will burn for an extra two ticks, to make him a more sustained threat. Or the fire's damage could increase for every five seconds Mundo has it on for.

I don't think Infected Cleaver should be %hp damage. It's very powerful when maxed out, and forces his other two damage skills to be very underwhelming. The skill itself is not supposed to do damage. It's supposed to give safe lane farming and chase down enemies. If its damage was lowered and changed to flat scaling ad or ap, Mundo's other two offensive skills could be buffed so they can do their jobs instead of Q doing everything.

I like his ultimate, it makes you feel powerful, like you're ready to fight! But when you start fighting... the rest of his kit just sucks the enjoyment and complexity out of it. There is no strategy or skill involved in pressing w and e every time you go to hit someone.

TheFancySkeleton1 votes

I think his W should increase his AD and movespeed, he's kinda just walking.... on fire....

TheFirstGokun1 votes

Well, steroids are kind of his thing... All joking aside, someone needs to get on a cool Mundo rework and show the community how awesome it could be instead of just cranking out more Taric kits. Imma start brainstorming and see what I can come up with, but I don't play him much (read: at all). What defines him as a character in your opinion?

Omiwom1 votes

Hmm I'd say his stamina. The ability to keep fighting and healing through even the most crippling blows. Tahm Kench's grey health is the type of ability that would fit Mundo.

TheFirstGokun1 votes

Alright, here's what I've brainstormed so far in a Notes doc:

Mundo Rework

Core Ideas: Low CC Regen like a boss Unkillable wall, but low teamfight effectiveness Sadomasochism Gruesome Doctor Mr. Hyde Mass Murderer Choo choo fast boi

Passive: Sadomasochism Whenever Mundo takes damage, Mundo gains AD equal to X% of the damage he took. This caps at X + X per level + X% of maximum health and decays after X seconds of not taking damage. (Secondary Resource Bar)

Q: Infected Cleaver Mundo throws his cleaver in a line, dealing X + 100% AD physical damage and X% current health magic damage to the first enemy hit and slowing them by 40% for 2 seconds. This damage is capped against minions or monsters. Mundo regains half the health cost if he hits an enemy with his Cleaver and the full health cost if he kills an enemy with his Cleaver.

W: Burning Agony Toggle On: Mundo deals X + X% AP magic damage each second to all nearby enemies. If Mundo takes damage he gains 2.5% movement speed for the duration of the toggle, up to a cap of 10/12.5/15/17.5/20%.

E: Inhumane Experiment Passive: Whenever Mundo deals physical damage to an enemy, he marks them as a Test Subject (TS) for 5 seconds. Mundo deals X% extra magic damage to his Test Subjects every time he inflicts damage on them. Active: Mundo suppresses a Test Subject for 2 seconds and subjects them to a vile experiment, dealing X + X% AP + X% Missing Health magic damage if he completes the channel. If the Test Subject is killed, Mundo gains the benefits of Survival Stimulant.

R: Survival Stimulant Active: Mundo gains a X% movement speed boost and regenerates 20/25/30% of his maximum health over 5 seconds. Stores 2 charges.

What do you think? Does it live up to your expectations of Mundo?

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