Balance Changes for Morgana and Thresh
So my ideas will come across as direct nerfs, but I will try to explain my reasoning behind my ideas and also try to answers any further questions.
Thresh: Death Sentence: Okay so I do not know the exact numbers on the width of the skill shot's hit box, but I do know that it is over twice the size than the actual visuals. So in the name of clarity and also better counter playing and a easier time to consciously dodge death sentences and less about getting lucky that Thresh will miss the ability make the hit box skinnier, I understand that this width might have been huge on release to get people into Thresh easier, but Thresh is no where near a new champion anymore and this needs to be addressed and good Thresh players (will notice a difference) really shouldn't affect their play at all and should land roughly the same amount of hooks before and after making the hit-box skinnier, they might miss 1 or 2 more hooks initially but after they get used to the change good Thresh players will land Death Sentences just as well as before. I find it highly unfair that a Death Sentence blatantly misses its target but still magically hits because the visuals and actual hit-box do not match properly, so again in the name of clarity and healthier gameplay the hit-box on this skill needs to be fixed. (Plus with worlds just coming around the corner I do not want these important matches decided because of a hit-box being bigger than what it is suppose to be.)
Morgana: So my changes for Morgana are a little more severe than Thresh's (who barely gets touched outside of a skinnier Death Sentence) but honestly needed to be fixed for awhile and still has not been looked at.
Dark Binding: Lower the snare duration to 1.5/1.75/2/2.25/2.5 from 2/2.25/2.5/2.75/3 seconds. Make the bindings have a skinnier hit-box. Leaving the high base damage intact will still allow Morgana to be that high lane bully, and the snare duration is still very long, just hopefully this will make the snare not feel like it lasts for eternity. And a skinnier hit-box for the bindings is so that the visuals match up with binding itself to add clarity to the game and also opens up counter play for the targeted user to have a better time to consciously try to dodge the binding instead of hoping on luck that the Morgana misses her bindings, overall same reasonings to why a skinnier hit-box is needed for Death Sentence for clarity of visuals actually meaning something to be more accurate for the affected party to dodge the skill shot.
Black Shield: Lower the shield duration to 2 from 5 seconds. This may seem like a drastic nerf, but it really isn't since Black Shield SHOULD be about protecting a champion from an incoming deadly CC and not about CC immunity for an entire skirmish. Overall this is try to open up better counter play, specifically better counter attack for the enemy has to wait a lot less time to throw out certain key abilities like Ashe arrow or Varus worms and possibly see these two to get played more. Also a shorter Black Shield duration will punish bad Morgana's a lot more where as good Morgana will not feel a difference at a lower duration at all.
So I will try my best to answer any questions or concerns you may have, just do not downvote because you wouldn't want someone to downvote your post if they didn't agree with something, and if you do not agree with something then just share your thoughts since the comment section is for discussions.
~ Stacona