Anti mobility creep tank item idea
A new item to compete with
&
.
55 Armor <---- from Chain Vest
55 Magic Resist <---- Negatron Cloak
50% mana regen + 5% CDR <----- Combination
Active: For 1.5 seconds, taking damage taunts the attacker for 1 second. ( 120s cooldown )
This is intended to help slow tanks&fighters deal with mobile champions, as their method of fighting back is usually building tank and hoping the rest of the team can capitalize.
Intended audience: [
]
Imagine an
trying to chase a late game vayne after she used her condemn, because of the
+ Q shenanigan he will die before reaching in a 1v1 situation. This gives fighters and tanks a narrow window of power and opportunity similar to spellshield champions like
with clear counterplay opportunities and costs.
What do you guys think? :)
-_-
Edit: Before inevitably someone says that taunts are extremely powerful forms of CC, keep in mind taunt champions [
&
] have steroids to help them taunt, Shen's taunt reduces the enemy damage to half. Rammus' W serves the same purpose while reducing enemy armor, since it's a single target.
When purchasing this item, you figure out how to help yourself with it while using it skillfully as it can potentially taunt the entire enemy team.
-_-
Funny thing I just realized is, this item will work as a soft counter to certain "uncounterable" previous mechanics like Ziggs' minefield that takes 3 hours to come off, stepping on it will "pull"
towards you for a second.