Riot should admit officially they have destroyed the balance they made over the years.

MOuHahaHAhahaaaa··4 votes·659 views

The new runes changed every core aspect of the game even small numbers like 0.1% damage, cdr, crit can have huge impacts on the game.

The ancient members of the balance team have spent years to balance the game around the ancient rune system.

in fact Balance and characters were adapted to => the ancient rune system

it took them around 8-9 years to balance the game around those runes...

If you create a new rune system you will not be able to predict how it will react.

in fact :

New rune system => characters behaving completely different, players behaving completely differently, a lot of unanswered questions and variables you can't predict.

Simple equation : Runes X (2008-2017) + characters = approximatively balanced Runes Y (2018) + characters =/= to approximatively balanced

Now that they see that they screwed they try to correct the things by Big changes every months. And believe it will take them more than the 8-9 years they took in the past to balance the game because there are more characters.

I would prefer they just revert runes than that those insane big changes every months...

2 Comments

GØÐSLAYER1 votes

I mean they have kinda destroyed that balance, but I think it's still achievable with a bit of work. The stupid thing is how they keep trying to introduce change to keep the game "fresh" when no one outside of the LCS gives a rat's ass about keeping the game fresh anyway. Scuttle changes were entirely made for LCS. Do they even give a flying fuck about 99.99% of their playerbase anymore? Guess not because all the skins and RP they buy doesn't give them as much revenue as LCS tournaments.

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