kayle needs the early base ad (hit her per lvl instead)
instead of hitting her early game which i find she struggles with as she is quite item dependent. can you instead go after her per level?
from current: 51.004 +2.8 = 98.6 to this: 59.5 +2.3 per lvl = 98.6
this will hit her late where she shines but not early where she struggles.
i'm mostly sad that hybrid kayle which has so much potential of blossoming is being undermined little by little.
it also makes me sad that you nerfed her base ad at same time you released gage. as gage pairs nicely with runans hurricane. 51.004 +2.8 98.6 to this 59.5 +2.3 per lvl 98.6
hybrid kayle:

Kayle needs to be balanced with
Sated Devourer in mind. On that note, Devourer kayle outshines Hybrid kayle (cheaper build, doesn't need to sit top for farm, more damage, obliterates objectives + champions with ease).