Increasing minion HP while turrets are guaranteed to do %hp damage to minions
Seems like a recipe for absolute last-hitting disaster under turret.
That being said, one could definitely argue that if you get shoved under turret you should miss CS rather than be allowed to CS freely under the tower. After all, the enemy is making the investment of over-extending and most likely mana/important cooldowns to achieve such a heavy amount of shoving.
However, this may make certain matchups feel even more awful to play against than they already are, perhaps TOO awful.
Thoughts?